Essess/Bredonshire/Cold Woods/Goblin Lair
30 Mother/6:35 AM
Weather: 70 F; No wind; Light rain
Round 3.1
The armor ignores Coriana’s and Mindra’s attacks, but Theremin’s crossbow bolt catches it in the neck, causing the helm to hang precariously at an angle, but the magics still held it together.
[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]
[sblock=Rolls]
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[sblock=Map]
https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing
The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.
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[sblock=Status]
Coriana AC 15 7/15+8 thp
Mindra AC 15 19/19
Theremin AC 15 19/19
Sayine AC 15 14/14
Armor: AC 18 1/33 Hexblade’s Curse
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[sblock=Notes]
Initiative:
Player Average: 18
Animated Armor: 7
Survival:
Marching Order:
Travel Pace:
Travel activity:
Light: Liam, Mindra, and Theremin darkvision 60.
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