Unknown location/Tower
Seaday, Emperorweek, 2 Moon/1:26 PM
Weather: Chilly temps, light wind, light rain
Lighting: Dim to Dark: Disadvantage for Perception and Investigation unless you have a light source
Round 0
TOWER
Coriana tied up the sleeping kobolds. They weren’t too happy when they came around, but Sayine gave one a bite and hissed at them, and they remained cowering on the stairs quietly as the party rested.
During the rest, occasionally one of the dead bodies in the room twitched.
[SBLOCK=Insight, Religion, or Intelligence 10]It might not be a good idea to leave dead bodies lying around.[/SBLOCK]
OOC:
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You get your hour for rest. Spend your hit dice and Theremin’s extra 1d6 and Inspiring Leader. Liam, what spells do you want to ritually cast? You have an hour (unless you want to take longer. Might need to do random encounter rolls if you take longer.
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DUNGEON
The kobolds didn’t have much, a couple old daggers and slingshots. All of Owyn’s gear was here and in the condition he last remembered it. Besides his own purse, he found a total of 22 copper pieces on the kobolds.
“I know how to use a dagger,” Beturea said, picking one up. She tucked it into the belt of her worn travel dress.
“I can carry the light.” She reached up to grab a torch from the sconce on the wall.
@Charwoman Gene
@Lord Twig
@Steve Gorak
@tglassy
@gargoyleking
[sblock=Rolls]
[/sblock]
[sblock=Maps]
Combat Map:
Player Overview Map:
[sblock=Status]
Coriana (+2) AC 15 24/24+8 thp PP 14
Liam (+2) AC 14 21/31+8 thp PP 14 Devil’s Sight
Mindra (+4) AC 15 14/35+8 thp PP 18 Darkvision
Owyn (+3) AC 19 27/36+8 thp PP 14
Theremin (+5) AC 15 27/27+8 thp PP 14 Darkvision
Sayine (+5) AC 15 12/14+8 thp PP 13 Darkvision, Breath, Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image*
Engir
Kobold Inventor (+2) AC 12 13/13 Asleep 8r PP 10 Darkvision, Sunlight sensitivity
Kobold 1 (+2) AC 12 8/8 Asleep 8r PP 8 Darkvision, Sunlight sensitivity
Kobold 2 (+2) AC 12 4/4 Asleep 8r PP 8 Darkvision, Sunlight sensitivity
[/sblock]
[sblock=Notes]
Survival:
Marching Order:
Travel Pace:
Travel activity:
Light:
[/sblock]
[sblock=Loot]
300 gp
[/sblock]