They appear to have male and female options for each species as well.The unboxing video didn't show everything, but it looks like there are four species (elf, dwarf, human, and halfling), and about 7 background options provided in the set. So if you have more than four players, you can at least have some variability between the characters within the four class options.
This is a starter set. Why would you assume it has more advanced options? The rest of the D&D line is for more advanced players.So to clarify, "Heroes of the Borderlands" includes a limited set of rules compared to the PHB and DMG, and it does not include the emblem focus or war caster feat that would allow a cleric to cast with a shield equipped?
There could be up to 8 feats in it, as there are 7 backgrounds and HumanNo feats are in this really, the Starter Set only goes up to level 3.
The books all appear to be relatively short, the Wilderness one is the shortest at 15 pages. The Keep booklet looks to be about the same length; it focuses on the NPCs in the keep and apparently the players can do minor quests for them. The wilderness book includes various encounters, including a graphic of how to place them on the maps provided (several of the maps appear to be reused; for example there is a spider encounter that involves placing a "webbed space" token on the map). The Caves of Chaos book is the largest of the three, but most of the 11 caves seem to be covered in a single two-page spread.Not able to wat h the video at work now, any info on how the Adventure booklets are setup, or even their ToC? Any idea on page count?
The feats are integrated into the species and background cards. For example, the Human species card has the "Fortunate" trait, which uses the rules from the Lucky feat (I'm not sure why the changed the wording). The Acolyte background has the spells for the Magic Initiate feat preselected, including a space for a token to track usage of the 1st level spell.There could be up to 8 feats in it, as there are 7 backgrounds and Human
Human all default to Lucky and the backgrounds have their default feats, but they are not presented as an option to choose so much as a static benefit of the cards. The Human card for example doesn't say "you gain the lucky feat," it just says "Fortunate: You have two power tokens to fuel your good fortune." and then goes on to explain how the Lucky feat works.There could be up to 8 feats in it, as there are 7 backgrounds and Human
So to clarify, "Heroes of the Borderlands" includes a limited set of rules compared to the PHB and DMG, and it does not include the emblem focus or war caster feat that would allow a cleric to cast with a shield equipped?
Guys, I know I make a lot of jokes about 5e having a Basic vs Advanced split, but...
Hey folks! Regarding the line on the Cleric Class Board about casting spells while holding a Shield, that is indeed unique to the Cleric's board and designed to help out the newbies. None of the Shields in Heroes of the Borderlands have symbols emblazoned on them, and unlike the Fighter, the Class Board for the Cleric has only one space for equipment that encourages them to place a Simple Weapon there. (It assumes the other "hand" is holding a Holy Symbol like the character on the cover, allowing that space to be a reminder about spells that require Concentration.) Additionally, no character gets a Shield at the outset—they have to purchase them at the keep! This is so we can teach them foundational aspects about Armor Class without having to worry about where to put that Equipment Card or the extra math involved; they can opt in for the +2 bonus to AC later on. It's by no means a perfect solve, but there are always trade-offs involved in starter experiences like this one. All feedback is good feedback.![]()