Heroes of the Day [Dawnforge] (Ended)

I like the idea of slavers.

Maybe the 'unnamed enemy' was using a tribe of orcs. Rather than killing the boss we eliminated the tribe of orcs.
 

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Widowmaker said:
I like the idea of slavers.

Maybe the 'unnamed enemy' was using a tribe of orcs. Rather than killing the boss we eliminated the tribe of orcs.

Is that a Legendary effort? And were they working with the slavers, or slaves? Killing a bunch of slaves wouldn't be very heroic.
 

Ack. A very hectic day. Sorry, but I won't get to Widowmaker's and Tailspinner's characters until tomorrow.

As for your group idea, what if you eliminated a very notorious group of orc slavers and rescued some noble, say a king's son or daughter who had been taken prisoner. Unfortunately for you, the leader of the orcs escaped and has sworn revenge.
 


Widowmaker:

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-I cannot figure out where you put your 4th level ability increase. Could you please give me a breakdown of how you spent your 32 points and where you put your 4th level bonus.
-Your Fort save should be +1, not +2.
-You need Weapon Focus (whip) to qualify for Whip Fighting.
-You took Dodge as a Talent feat, but it is a Transformation feat.
-I counted that you spent 77 skill points, you should only get 74. 1st-36, 2nd-9, 3rd-9, 4th-10, and 5th-10
-Your total bonus for Balance should be +12, not +14.
-Your total bonus for Diplomacy should be +5, not +7.
-Your total bonus for Intimidate should be +9, not +11.
-Your total bonus for Sleight of Hand should be +9, not +11.
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Tailspinner:

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-I calculate that you should have 48 skill points to spend. You have spent 34.
-Your AC should be 12. You get a +1 size bonus.
-Your total bonus to Listen should be +11, not +13
-When you gain Divine Mastery, you have to choose the level of spell slot at that time. So, you can't get 3 bonus 3rd level spell slots. When you take it at 1st level, you can gain a 0 or 1st level slot. At 3rd level, you can choose up to 2nd level. And at 5th, you can choose up to a 3rd level slot.

It looks like you need to pick an animal companion and gear in addition to the above. You know all spells on the Druid list, so you don't need to pick spells known.
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I would like to get the game started by Thursday. That should give our last few players time to finish their characters. Everything looks good scranford, but I will double check when I get home and have all of my books.

The campaign will kick off with the group recently arrived in Ebernath.

I am going to leave a spot open for Mark Chance at this point because I know he really wanted to get in and he was sick for a few days. He was going to play a Lizardfolk, so I'm thinking that the easiest thing to do is to say he was part of the group, but had to take care of some things and will catch up with you. If MC ends up dropping the game, then we can write him out. And if he does come back, well he's got a spot. How does that sound?

Part of my incentive with getting goals, a group background, name, and enemy, was to draw you guys into the "story creation" or whatever you want to call it for the game. I don't want to just throw generic adventures at you. I want adventures that matter to the characters. So, feel free to tell me what you guys as players want to see/do and what your characters are interested in. I want this to be a collaborative effort.

Any other questions/concerns at this point?
 

I am going over my character and trying to finish him. I am having a very bad day. I will try and finish him tonight. If not please allow me until tomorrow.
 


Background

That background sounds good to me.

And while rescuing the captured noble Tervelyn found proof positive that there is a traitor among the Dawn Elves. Proof positive that communication and cooporation between "Vorelyn " of House " Mur'loyne" and the slavers had been going on for many years. Tervelyn had sent back word of this discovery, and the return message was simple. "Vorelyn" has disappeared. Find him.

Tervelyn's personal goals are to find the traitor among the Dawn Elves and to bring him to justice. He also has a list of missing Dawn Elves, that are suspected victems of the Traitor, whom he would like to find out what happened to...Including his promised "Arranged" bride "Fel y'nir" whom disappeared without a trace five years ago. He is also very interested in learning more tricks about using his bow, and increasing his skill level with his Legendary Courtblade.

Tervelyn's biggest fear is Thunderstorms. He dosen't know why or what led him to this fear, but he is almost paralyzed when in the midst of a violent storm.
 

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