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Heroics around Hommlet [IC]

Astatia starts awake, still vaugely uneasy with sleeping where she can't see the sky. She orders breakfast and then heads outside to deal with Sashla, feeding and grooming her - she doesn't let an ordinary stable hand do that if she can help it and talking Druidic in a low voice.
"We're on the move again dearest. Trip down to some mines just to see what's going on. Some new people as well. Yes I'm sure they'll like you."
"Just so long as the idiot Prince doesn't get us all killed"
.

Sashla ready to go she pops back inside, settles her bill and walks Sashla down to the Smithy, leaving her outside, not tied up.
 
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Damien awakes and dresses silently, adjusting his breastplate and clasping the royal insignia on his cloak closed. He adjusts his sword belt and heads out into the morning light towards the Smithy where the others are waiting.
 

Geryn wakes just before dawn, quickly dresses, and pushes open the wooden shutters. The sky begins to lighten as the sun rises over distant hills. Grasping a golden symbol in both hands, he prays to Pelor to grant him strength, wisdom, and divine powers. He tries to focus on the prayers, but is somewhat distracted by his eagerness to undertake this new mission. After some time, he finally completes his morning rituals and makes his way to the smithy to join the others.

[OOC: Geryn has prepared the following spells:
0-level - Guidance (2), Purify food and drink
1st-level - Bless, Cure Light Wounds, Protection from Evil (Domain Spell)]
 

[Gather Info 2+0=2] Gideon doesn't pick up anything on his way to the smithy.

Everyone arrives at the smithy sooner or later, the smell associated with a place like that entering your nostrils long before. The entrance is an incave in the building where various tools, weapons and armor are being displayed. Two men are present, one of them handing a trade with a customer. There are large openings to other rooms, from where you can see and hear people at work. A lot of talking and ordering is going around, but it all seems to stay quite proper.

After informing the man of your business, he tells you Guntrop is not available right now, but probably will be soon. Shortly after everyone's gathered, he appears from one of the back rooms, starting to talk in a gentle matter: "Ahh, welcome, welcome. Six have come, it appears. Well, I've already told you about most of the details, so no need to bother you with that anymore. You can be on your way as soon as you're ready. I have written a parchment explaining the situation to the headminer Bjorn. Everything should go rather fluiently. Did you decide to borrow the horse and cart? And does anyone have any further questions about the matter?", he concludes as he hands over the parchment to whomever accepts it.
 

Damien accepts the parchment and rolls it up, placing it somewhere hidden within the folds of his cloak. Not having much money on him at the moment, he leaves the matter of the cart to the others if they require one. He was really beginning to wish that he would have been provided a small amount of his families vast fortune. Hopefully I'll be able to rectify my financial situation soon, even if it means emptying the coffers of some filthy hobgoblins.
 


"Thank you, goodsir." replies Gideon. "Unless my companions would like the cart, I will pass on the offer."

Turning to his companions, he says, "Should we head out now?"
 


Raven

Raven sighs at the thought of lugging all her gear on her back, but smiles at life's little travails.

"Yes, off we go. Do not worry, good Guntrop. We'll be back soon with good news, I'm sure."

Once they are on their way, Raven falls into step beside Col. "Those were good riddles, sir. I must admit I'm stumped. Can you restate one and give me a hint?"
 

Astatia, will, unless anyone goes out to stop her, take the lead. Sashla following as she won't mount up until they leave Hommletts immediate hinterland.
She looks progressively happier as they head out of tow.
"So, how do we want to do this if anything happens on the march?"
 

Into the Woods

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