"Very well." Guntrop orders another glass of wine and then sits down at Geryn's table. When everyone's settled, he starts: "To be honest, I do not think there's anything seriously wrong. Most likely, one of the carts has a broken wheel or something along that nature. If so, all you need to do is to make a trip to the mine and then head back here. If you're carefull, probably nothing will happen, hence only the thirty gold pieces."
Continuing after a few sips of wine: "The mine is about fifty miles south of here. It's not hard to find, just follow the road to Hommlet and somewhere along the road, you'll find a signpost directing the Guntrop Mines towards another road. Following that road, you'll run into the mines eventually. It should take you about three days on foot. Alternatively I could borrow you a cart and donkey which should cut down travel time by about a day. I would just need some ensurance, say about ten gold."
Guntrop gathers his breath for a couple of seconds before adding: "Remind you, the thirty gold is just for checking the place out and coming back. If there's anything wrong, like say a clan of Hobgoblins took over the mines, then all you need to do is to report that to me. If you want, you can try and clear the problem. For example, saving the mines from a group of Hobgoblins should award you with say sixhundred gold pieces, depending on the size of the clan. I'm not to be held responsible for any casualties along the way, in the sorry event that that might happen. When you return, you can report at the smithy."
Derk keeps his ears open, listening to the instructions. When Guntrop seems done, he yells: "Hey Guntrop, why settle for such a group of complete green, inexperienced, uncapable, moronic, pathetic, light in the head group of weaklings, while you can have someone like me doing the task. With my horse I can get there in just a single day and I'm sure to handle any hobgoblin infestation it might suffer. No need for that incompetent bunch of losers. How about it, hey?"