Heroics around Hommlet [OOC]


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Here's my cleric. Let me know how he looks.

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Geryn Rhia
Male Human Cleric 1st lvl
Neutral Good
Deity: Pelor

STR 14/+2
DEX 10/+0
CON 12/+1
INT 12/+1
WIS 16/+3
CHA 14/+2

Hit Points 9
AC 14 [10 base, 3 armor, 1 Shield]
Init +0
BAB +0, Grap +0
Speed 20 (base 30, load 58.5, Medium)
Fort +3, Ref +0, Will +7 (+2 base, +3 Wis, +2 Feat)

+1 Melee, Unarmed, 1d3+2, 20/x2
+1 Melee, Mace, Heavy, 1d8+2, 20/x2

Medium, 6'1" tall, 205 wt, 23 yrs old
Short-cropped black hair, gray-blue eyes, Light skin

Speaks Common, Celestial

+3 Concentration (2 ranks)
+6 Diplomacy (4 ranks)
+8 Heal (3 ranks +2 healer kit)
+4 Intimidate (2 ranks)
+2 Knowledge-History (1 ranks)
+3 Knowledge-Religion (2 ranks)

Feats
-Extra Turning (four additional turning or rebuking per day)
- Iron Will (+2 will save)

Human Traits
- +4 skill points at 1st level, +1 every level after first

Cleric Abilities
-Turn Undead 9/Day
-Spontaneous Casting
- Domains: Good and Healing
- Prepared Spells:
0-level - Guidance (2), Purify food and drink
1st-level - Bless, Cure Light Wounds, Protection from Evil (Domain Spell),

Geryn was born the son of a wealthy merchant, and he spent his youth confident that his simple destiny was to take over the family business. However, his father took to drinking, and in a matter of months the business had failed and the debtors took everything they had. His parents no longer had the means to support him and he was cast out to fend for himself. Without skills or ambition, Geryn was drawn into the church. It was there that he came to find a purpose and a sense of meaning, and took up the calling as a cleric of Pelor.

Geryn has a forceful personality and a quick temper, but he is also loyal to his friends and compassionate to those in need. He prefers to intimidate rather than fight when possible. He has a fascination with the nature of evil, and is assembling a manuscript with notes on the evil creatures he encounters and his observations of evil in society. He does not drink, and has no patience for drunkards.

Geryn wears a simple tunic and breeches of dark cloth, with a faded red cloak. He keeps his dark hair very close-cropped. His eyes are grayish-blue. His face is broad, with a well-defined brow. His heavy features and slightly sunken eyes give him the appearance of a simple-minded man, and he sometimes uses that fallacy to his advantage.


Studded Leather Armor (20 wt)
Explorer's Outfit (0 wt)
Backpack (2 wt)
Pouch, belt

Heavy Mace (8 wt)
Shield, Light Steel (6 wt)
Belt Pouch (belt back, .125 wt)
Backpack (2 wt)

Flint and Steel (0 wt)
Parchment, 20 sheets (0 wt)
Trail Rations, 3 days (1 wt)
Waterskin (4 wt)
Bedroll (5 wt)
Torches, 3 (1 wt)
Ink (0 wt)
Inkpen (0 wt)
Healers Kit (1 wt)
Cleric’s Vestments (6 wt)

Coins: 56 gp, 9 silver, 10 copper
 
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WhatKu/Majin> At the start, everyone is in the city called Verbobonc. It's a large city, with about 20000 inhabitants. The inhabitants are mainly human, but a lot of other races can be found as well. You can find practically anything you're looking for in town if you know for the right places to look. The town doesn't have a distinct ruler, but is mostly governed by a triad consisting of:

Armand Agleeis - A human in his mid-thirties who is the captain of the guard and militia forces within the town. He can be seen partolling the streets personally in his shining armor on occasions, but is usually found at the central barracks.

Deirdre Querren - A human in her late twenties who is the headpriest of the temple of Heironeous, which happens to be the dominating temple in town, though various other temples can be found as well. She's usually at the temple herself, but the common man doesn't get to speak to her much, as usually the other priests tend to visitors.

Elianis Liadon - A halfelf somewhere in his fifties who happens to be the most powerfull wizard in the Wizard's Guild in the center of town. Though the guild is pretty reclusive, people can occasionally find Elianis in the better taverns through town.

You could either be born in town or have moved there at some point in your short life so far.

MattDroz> I really wonder what the use is of an odd Con and an odd Cha, but that's up to you. You forgot the additional +1 to hit for small creatures.

MAckenson> You should have 9 hit points. Also, your Will is +2 Base, +3 Wis, +2 Feat, but the total is right. I would like to know your two domains and memorized spells.

We can start as soon as this is fixed and Manzanita and Wilphe have made up their characters.

Sorry Tokiwong, you got 1st spot on the backup list.
 
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Thels said:
MAckenson> You should have 9 hit points. Also, your Will is +2 Base, +3 Wis, +2 Feat, but the total is right. I would like to know your two domains and memorized spells..

Thanks for catching that. I've updated my character sheet.
 



Raven

I'll have to do some more fleshing out, but here's the start
Raven
Female Elven Bard lvl 1
S 14 D 16 C 12 I 14 W 10 Ch 14
HP 7 F 1 W 2 R 5
AC 17 (Chain shirt + dex)
Feats: two weapon fighting
SKills: Perform (singing) 6(4), Bluff 6(4), Listen 8(4), move silently 5(4), Hide 5(4), Diplomacy 5(3), Gather info 5(3), Sense Motive 3(3), Knowledge/History 5(3)
Attacks: Long sword & dagger: +0(1d8)+2/+0(1d4)+1
Light crossbow +3(1d8)
Spells: Dancing lights, daze, know direction, ghost sounds
Equipment: chain shirt, long sword, dagger, light crossbow, capped quiver w/20 bolts, backpack, waterskin (full), signal whistle, 3 days trail rations, empty sack
 
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