Hethas' Gambit: Game of Death discussion [rnd 5]

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gentlemen,

I am considering running a TOTAL character creation contest, where both the background, and personality of the contestant counts as much as the munchy number crunching aspect. It will be based on the greek pantheon, and will be a 1 on 1 tourney, instead of mass combat, see the attached document for the details I've got so far.

I'm posting it here first, since you guys are the experts on things like this, I'm looking for several things

1. interest in a format like this
2. comments on the (scant) details so far
3. suggestions, etc.

being not so great with the rules (ask seasong) I'm also looking for someone to be my top secret advisor on the legalities of various questions.

and yes, I did borrow heavily from seasongs rules.
 

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Cool Hand Luke: Looked at your tourney document. Looks cool. I'll probably join, as soon as I think up a character concept. One question/comment. You are allowing OGL spells and items from seasong's game? Does that mean that those are the only possible additional spells and items, or that other OGL things may be approved? Only spells and items, or also OGL feats, PrC, etc?
 

yeah, saw that, it's a goof, I'm only allowing core EVERYTHING, no other feats, spells, etc, etc. for 2 reasons.

1. I'm not a good enough rules lawyer to look at a feat/spell and tell if it's broken.

2. I'm really interested in the balance of straight out of the box 3.5 sorry for that confusion. THink of a character concept, I've still got a lot of work to do before I formally announce and start this bad boy.
 



cool hand luke -
are you sure that a level 15 game is what you want, if you're not rock solid on the rules?

The higher the levels are, the harder it is to adjudicate, you know.... :)

Plus, the high-level games have kind of been covered, with clockwork's and seasong's.... is there a lower level that you might be interested in?

just a thought...
 

It is made a little easier, I think, by having only two combatants against each other at a time. Just remember about that when you design your character!
 

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