Hexes NOT Squares?

Driddle said:
. -- there's nothing you can't do with hexagons that you're not doing already.

I can surround a character with 8 people on a square gride, not on a hex. Not that I care between the two but there are differences.
 

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Crothian said:
I can surround a character with 8 people on a square gride, not on a hex. Not that I care between the two but there are differences.
We've already covered this above. 4 of those 8 people are attacking at over 7 feet instead of 5 feet. Surrounding someone on a hex grid seems more natural and realistic regarding fighting spaces and not getting in each others' way.
 

genshou said:
We've already covered this above. 4 of those 8 people are attacking at over 7 feet instead of 5 feet. Surrounding someone on a hex grid seems more natural and realistic regarding fighting spaces and not getting in each others' way.

D&D and realism don't get along, though I don't see how one is more realistic then the other. And since when do creatures have a 7ft reach? Seems to me they would need reach weapons to do that, and that changes everything.
 

Crothian said:
D&D and realism don't get along, though I don't see how one is more realistic then the other. And since when do creatures have a 7ft reach? Seems to me they would need reach weapons to do that, and that changes everything.
That's the point; creatures don't have 7-foot reach...

But if you allow melee attacks across a diagonally adjacent square, that's a greater-than-7-foot distance.
 

Yeah. Squares or hexes are for wimps! Get out a ruler. (^_^)

Seriously though, I tend to only treat squares or hexes as stationary, pre-printed rulers. They're just reference points. Doesn't matter what convention the rules use, I just convert to what's on the battlemat...or--if no mat--using a ruler.

These days I don't tend to use minis (or a substitute) in my RPGs, though.
 


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