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Higher Level Psionics PbP (Demon with a Glass Hand)

With a few specific exceptions, each city state is an independant and self-contained environment. There are a few groups that do trade through the desert, but this is an extremely dangerous occupation.

There are no farms/villages/towns outside the god-king protected cities because things are too inhospitable for that. Inside the "better" cities, however, you can find luxury in all directions, greenery, architecture, and such. Inside, it would be like the upper levels of Sharn from Eberron. Of course, the specifics of this are different from city to city based on the "creator." Most cities have a total management system where every facet of life is restricted and controlled. Some even go so far as to eliminate the possibility of natural reproduction, using artificial wombs to develop and breed citizens.

There are going to be nomads that live in the deserts, that manage to live off the land in some shape. These are akin to the nomads from Dune that were forced to canibalize each others water and such in order to survive. There will also be relics of some civilizations that were able to survive ecological disaster (notably the dwarves) and have secret homes hidden from most.

The idea of people wanting to import illegal "real" food from the outside I think is worth stealing.
 

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That's going to depend somewhat on what kinds of characters are in the game.

I'm going to detail some character creation rules here in a little bit. There's going to be "some" level of difficulty in deciding who gets to play I'm certain.
 

DO NOT GO TO THE LENGTHS TO DRAW UP ALL OF YOUR STATS YET. I am just looking for what types of race/class combinations and such people intend to play. I would like to create a running list of what people would like, and what their intentions are. Once I have that information I can try to see what I want to do.


Character Creation
This post will detail the mechanical character creation rules for "The Creators Return" a higher level campaign set in the world of Romdo. Characters will be created for 14th level.

Ability Scores
Ability scores will be generated using 32 point buy.

Classes
Classes can be drawn from the following lists.

Players Handbook: Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer.
Expanded Psionics Handbook: Psion, Psychic Warrior, Soulknife, Wilder.
Complete Psionic: Ardent, Divine Mind, Lurk.
Complete Warrior: Hexblade.
Complete Divine: Favored Soul.

Prestige classes can be drawn from the following lists.

Book of Exalted Deeds: Fist of Raziel, Lion of Talisid, Sword of RIghteousness.
Book of Vile Darkness: Soul Eater.
Complete Adventurer: Ghost-Faced Killer, Shadowbane Inquisitor, Shadowbane Stalker, Shadowmind, Spymaster, Tempest, Vigilante.
Complete Arcane: Acolyte of the Skin, Blood Magus, Elemental Savant, Enlightened Fist, Fatespinner, Initiate of the Sevenfold Veil, Wild Mage,
Complete Divine: Black Flame Zealot, Blighter, Church Inquisitor, Contemplative, Entropomancer, Pious Templar, Sacred Fist, Storm Lord, Ur-Priest, Void Disciple, Warpriest.
Complet Psionic: Soulbow, Zerth Cenobite.
Complete Warrior: Bladesinger, Dervish, Justiciar, Mindspy, Occult Slayer.
Dungeon Masters Guide: Arcane Archer, Arcane Trickster, Archmage, Assassin, Blackguard, Mystic Theurge, Shadowdancer.
Expanded Psionics Handbook: Cerebremancer, Psionic Fist, Slayer, Metamind, Psion Uncarnate, Pyrokineticist, War Mind.
Hyperconcious: Crystal Proselyte, Innate Pretender, Lucid Cenobyte.

Races
Races are "by approval." The most common races are listed below.

Humans
Dwarves (any type)
Elves (any type)
Gnomes (any type)
Halflings
Goblinoids
Orcs
Planetouched (any type)
Mephlings (any type)
Elans
Half-Giants
Maenads
Xephs
Goliaths

I'm also going to allow warforged, but their "name" in the setting is either Reivs or Tetugen.

I'm open to a number of ideas, and I'm also willing to allow 1 Avoral Guardinal if someone REALLY wants to play it (usually is ECL 15 according to my Planar Handbook, but I'll allow it to be played as a 14th level character).

Skills & Feats
Feats and skills are fine from any of the books detailed above, as well as complete scoundrel, complete mage, and players handbook 2.

Equipment
150,000 gp worth of equipment.
 

Would the PrC ‘Shadow Sentinel’ from the Race of Destiny be acceptable and/or perhaps a Kalastar (psionic race) from the Eberron campaign?

I was thinking of something along the lines of a sect of people whos goal is to restore the waste land to its former glory by taking aim at those (evil magic users?) who defile the land for their own goals.

This is an excerpt about class from the book.
“The mechanics of the class would be appropriate for any race or group with a connection to the Plane of Shadow, so you could use shadow sentinels even in a campaign that does not feature Illumians.”

If you need more info about it, let me know.

-Blood
 
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Creamsteak, would you allow other races besides those?

I'm planning on taking the daelkyr half-blood from Magic of Eberron.

He could be a mutant living in the wastes, possibly a survivor of the ecological mishaps/disasters.
 

Is the Psychic Theurge from the Mind's Eye article a possibility? I'd consider a Favored Soul/Ardent/Psychic Theurge.

At this moment, I'm thinking of re-imagining an old Scarred Lands character I started, who would be:

Grey Elf Shaper 5 / Crystal Proselyte 9.

Depending on how world details shape up and how the concept drifts, the character might be better realized as a Human or Elan, and the Psion type could change as well.
 

Hmm!

I'm interested in a sorceror...are there any setting-specific flavor/mechanical notes I should be aware of? Also, you list you allow material from Complete Mage, but you don't mention Complete Arcane...is CA out?

What about Spell Compendium/Magic Item Compendium?
 

Would the PrC ‘Shadow Sentinel’ from the Race of Destiny be acceptable and/or perhaps a Kalastar (psionic race) from the Eberron campaign?

Shadow Sentinel yes, Kalashtar "maybe."

Creamsteak, would you allow other races besides those?

Yes, those are just basic guidelines. I'm also willing to consider templates of certain sorts.

I'm planning on taking the daelkyr half-blood from Magic of Eberron.

That's within the realm of possibility.

Is the Psychic Theurge from the Mind's Eye article a possibility?

Yes, thats fine.

I'm interested in a sorceror...are there any setting-specific flavor/mechanical notes I should be aware of?
Yes, although I don't want to detail that yet.
Also, you list you allow material from Complete Mage, but you don't mention Complete Arcane...is CA out?
CA is listed in the prestige classes section so I'm fine with those feats.

What about Spell Compendium/Magic Item Compendium?

Item by item. I don't want to blanket approve either of those. If you do use an item from either, I'd like the write up somewhere on your character sheet when I get to that stage.
 

I'm considering an Elan Monk 9, Psychic Warrior 2, Zerth Cenobyte 3. Created in one of the great city-states, my character rebelled against his creators and lives in the desolate wastes, spending his days in contemplation and self-examination.

Question - does anyone know of a feat that allows you to stack Monk and Psychic Warrior levels for unarmed dmg, ac, and spd (kinda like the feats from Comp Adv where you can stack Pally and Rogue, Pally and Ranger, etc, there are some in PHB2 as well)?

EDIT: I still haven't received my copy of Hyperconscious. I reserve the right to change my character when that comes in.
 

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