Tom Cashel said:
So...before this degenerates into the eternal battle between "Yes it is!" and "No it's not!", how about coming up with ways that this sort of system can work--in practice--without reverting to 1E or Hackmaster?
F'rinstance...what if players rolled 4D6 (drop lowest), or even 5D6 (drop lowest), to generate ONE prime requisite...then roll straight 3D6 five times and arrange all scores as the player desires? This would give PCs their "heroic" qualities, and the ability to freely choose class, while avoiding the inflation.
Here is a slight modification of a system I made up, which might be something that meets what you are looking for, in that it keeps the random dice-iness in character generation, but it mixes that with the point-buy concept of not leaving anyone feeling disappointed in their character:
(a) Roll 3d6 five times, placing them in the attributes of your choice.
(b) Sum the stat bonuses of the 5 rolls = X.
(c) Your 6th fixed stat is not rolled but assigned = 15-X.
For example, if you roll "well" with scores of 10 (+0), 9 (-1), 10 (+0), 14 (+2), 10 (+0), then X=1 so your 6th stat will be an
ok 14.
OTOH, if you roll "badly" with scores of 8 (-1), 9 (-1), 12 (+1), 7 (-2), 10 (+0), then X=-3 so your 6th stat will be a
mighty 18.
And, yeah, if you are so "unlucky" to roll five straight 4's, your 6th stat would be a 30!
-- Zerakon the Game Mage (who wishes people would stay on topic and not turn threads into an eye-rolling rude-fest, my setting is cooler than yours, my rolls are worse than yours, etc.)
edited for grammar and clarity