DM with a vengence
First Post
In a purely metagame sense, the paladin being it's own class of LG holy warriors is not balanced with the other alignments lack of holy warriors. However, from a sense of D&D as a perspective, you should keep the paladin.
D&D should not be a game about phat l3wt or pillaging villages, it's a game about being heros. Having the paladin as a core class increases the focus on Lawful, Good actions, such as loyalty, bravery, honesty, piety, and charity.
The D&D alignment system is innacurate, with it's detect spells and very granular system, but that's part of the charm. There are good guys and there are bad guys and they're on different sides. If you want to have complex shades of gray, then maybe you should be playing another game.
D&D should not be a game about phat l3wt or pillaging villages, it's a game about being heros. Having the paladin as a core class increases the focus on Lawful, Good actions, such as loyalty, bravery, honesty, piety, and charity.
The D&D alignment system is innacurate, with it's detect spells and very granular system, but that's part of the charm. There are good guys and there are bad guys and they're on different sides. If you want to have complex shades of gray, then maybe you should be playing another game.