UngeheuerLich
Legend
I think some NPCs are not statted correctly.Here lately in 5E as a player, I feel like I'm armed with a wiffle bat.
Most frustratingly, in our latest adventure it was a stealth mission and we botched group sneaking past a guard. With the way 5E hit points are set up there was no way to dispense with the (CR appropriate) guard before he could raise the alarm - our attempt to use an upped-level sleep spell (at 3rd level) failed miserably and even the rogue assassin's surprise sneak attack couldn't take him down in one shot.
At times, the games focus on "epic combat, all the time, every time" grinds my gears and plays against a good story moment.
Guards and thugs have way too much hp. I really have no problem with monsters and animals having some bloated hit points. But I'd like my NPCs slightly harder to hit but with HP comparable to PCs.
I therefor often use bandids or even commoners when statting low priority guards.