HM's Carrion Crown AP - CT


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Firvinianna Laali, Half Drow Elven Sorceress

Firvinianna comes closer to Halal and unleashes another elemental ray at the winged creature. The crackling lightning streaks on by without even being close. She continues singing her words in Elven, but switches to Common to sing, "I will heal you, Halal. Just give me a moment to get closer."

[sblock=Actions]Free Action: Maintain Bardic performance
Standard Action: Ranged Touch Attack; Lightning Ray (1d20+4=6, 1d6+2=3)
Move Action: Move to R5[/sblock][sblock=Mini Stats]Initiative: +5
AC: 17 (10 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 11 Current: 11
CMB: -1 CMD: 12 Fort: +0 Reflex: +5 Will: +3 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep

Current Weapon in Hand: None

Bardic Performance: 4/6 rounds remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray:
3/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Ghost Sound, Message, Light, Prestidigitation
Sorcerer 1st Level Spells: 2/4 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 1/2 remaining; Cure Light Wounds, Grease[/sblock]___________________________________________

Firvinianna1-1.jpg
Firvinianna Laali
 

Toddy wonders to himself, "Bird man didn't fly." So, Toddy is going to try. He takes a running leap to bite at the beast. He must of stepped in a little of the grease as well, as the leap and bite attack were pitiful attempts.

Marshan moves through the grease with ease and swings his hammer, just connecting with the beast, and crunching a few bones.

[sblock=actions]Toddy: Move L4-M4-N5-N6-M7 and leap 4.8', std bite.
Marshan: Move J7-K7-L7, Std hammer (non-enlarged, but forgot the +1 Inspire Courage in the attack die roll, so it barely hits a 16. Should have been d20+2+1 IC = 16. Damage was d12+3+1 IC = 10.[/sblock][sblock=mini stats]
Marshan ~ Perception: +4; Stealth: +2; Initiative: +2; Low Light vision
AC: 14/12 (12 Touch, 12 Flat-footed) (2 Dex, 2 armor) AC: 12 (not in armor at bar)
HP: 13 Current HP: 10
CMB: 2 CMD: 14 Fort: +3 Reflex: +2 Will: +3; +2 vs. Enchantment

Current Weapons in Hand:
Lucerne Hammer +2, d12+3 @10' reach; Enlarged:Luc Hammer +2, 3d6+4 @15-20' reach
Cestus +2, d4+1 at 5' reach, offhand; When Enlarged: Cestus +2, d6+1 at 5-10' reach
Longbow +2, d8

Skills: +4 Perception, +1 Sense Motive, +2 Stealth; Combat Reflexes
Cantrips: Acid Splash, Mage Hand, Message, Open/Close
.Orisons: Create Water, Light, Stabilize
Summoner 1st Level Spells: 2/2 remaining; Mage Armor, Grease
Cleric 1st Level Spells: 3; Enlarge Self*, Divine Favor, Protection from Evil
Domain Power: 4/1 remaining; Enlarge self as a swift action for 1 round
Summoner Monster I: 4/4 remaining; std action SLA summon, (1 min), Celestial dog, celestial eagle
Channel Energy: 4/3 remaining; 1d6 in a 30' burst, 4/day, DC 11, Not Selective; Does not provoke AoO
Trait: Dirty Fighting +1 trait bonus to flank damage

Toddy ~
Perception: +4; Stealth: +6; Initiative: +2; Darkvision 60 ft; Size: medium
AC: 14/18 (12 Touch, 12 flat-footed) (2 Dex, 2 NA, usually 4 Mage Armor) Current AC: 14
HP: 6 Current HP: 6
CMB: 3 CMD: 15 Fort: +2 Reflex: +4 Will: +0
Natural Weapons: Bite +3, d6+2 @10' reach; Claw +3, d4+2; Claw +3, d4+2
Skills: +14 Acrobatics, +4 Perception, +0 Sense Motive, +6 Stealth
Feats/Evolutions: Combat Reflexes
, Skilled[Acrobatics](1),Claws(legs)(1), Reach(bite)(1)[/sblock]
 
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The bird-man takes in the situation in a glance, deciding quickly that he can't reach the Jack without exposing himself to a potentially deadly attack. I need Firvin's healing anyway - that last blow hurt more than just my pride!

He flexes his wrist and his remaining dagger leaps into his hand. He throws it up at the little fae, but it sails off into the night without coming close.
 

The bloody smile still on it's lips Jack gauffs as both the electrical attack and the dagger fly by as he sits rocking his crossed hoofed feet back and forth. Toddy moves up and jumps and snaps at him and finally he does laugh.

"Ooo.. me Love, they still wish to play. They... ARGHH!" the crunching of bone and the creatures scream breaks the laughter as Marshan brings his hammer down on the creature breaking one of it's legs.

"You.. you. Yes me Love let's leave. Come me Love down the hole." Jack says as from the groups perspective it looks like the thing falls through the roof top into the home.

Current Status:
Marshan -3HP
Jack 9/26 HP
Gergori panicked 1/5 (last round may post after everyone/then Jack go once more)
Firvin - mage armor
Halál - -8HP

OOC: Group is up.
 

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Firvinianna Laali, Half Drow Elven Sorceress

Firvinianna comes up behind Halál and sings her spell of healing, "Davo nestad anech." The magic energy only manages to partially reduce his wounds.

[sblock=Actions]Free Action: Maintain Bardic performance
Move Action: Move to N7
Standard Action: Cast Cure Light Wounds on Halál; CLW (1d8+1=3) :erm:[/sblock][sblock=Mini Stats]Initiative: +5
AC: 17 (10 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 11 Current: 11
CMB: -1 CMD: 12 Fort: +0 Reflex: +5 Will: +3 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep

Current Weapon in Hand: None

Bardic Performance: 3/6 rounds remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray:
3/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Ghost Sound, Message, Light, Prestidigitation
Sorcerer 1st Level Spells: 2/4 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 0/2 remaining; Cure Light Wounds, Grease[/sblock]___________________________________________

Firvinianna1-1.jpg
Firvinianna Laali
 

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