hong said:IHNJ, IJLS that what is it with all the yellow-ball avatars in this thread?
He's got big balls, and she's got big balls
But we've got the biggest BALLS OF THEM ALL!
- Loki "I wish I could be amusing" DR
hong said:IHNJ, IJLS that what is it with all the yellow-ball avatars in this thread?
Belbarrus said:"Is it then your opinion that a Hold spell would also prevent the target from casting a silenced, stilled Teleport to get away? After all, that counts as movement as well."
No. Because you are casting a spell, you are not "moving". The *results* of the spell may have you relocated, but the action itself that you are doing yourself is not moving. For example, the teleportation itself is not a "move" action within the rules of the game, you are casting a spell. Just like you could cast a still, silent Dispel Magic to dispel the Hold, then you are free to move. You cannot fly while held because this is a direct movement action, which you are compelled to not do.
Grog said:Here's a question: Suppose someone has both Hold Person and Otto's Irresistable Dance cast on them.
Hold Person compels you not to move your body. Otto's Irresistable Dance compels you to move your body (to dance).
Which one wins out?
Your insulting tone sounds more like a troll than a debater. But I like feeding trolls.Belbarrus said:"More flawed logic."
What logic? I am talking about the rules in the PH. Remember the book with the words and pictures that lists the rules on how to play the game?
Belbarrus said:"You are trying to bend the rules to say something they don't: that hold person prevents you from thinking about moving. You are stretching."
Hold Person is an enchantment compulsion spell: "Some spells determine the subject's actions (or the effects on the subject)"
Hold person spell says: "The subject freezes in place, standing helpless."
Belbarrus said:Therefore, the target is compelled to freeze in place, standing helpless; the spell effect determines this. It's right there! How am I bending the rules? *What* am I stretching? The Hold person spell is straightforward. All you guys are trying to find loopholes in OTHER spells that will negate the Hold person effect. You guys are debating whether or not Fly, Levitate, etc is a mental action and THEN applying this to the Hold person spell effect. How am *I* the one trying to bend rules?
Belbarrus said:Yes, the spell does not prevent you from wanting to move. You can cast a still, silent spell to do something. Someone can pick you up and carry you, etc. But the spell itself (straight from the rules) determines that you will freeze in place and stand helpless.
Belbarrus said:You guys are over-discussing the subject.
Grog said:Here's a question: Suppose someone has both Hold Person and Otto's Irresistable Dance cast on them.
Hold Person compels you not to move your body. Otto's Irresistable Dance compels you to move your body (to dance).
Which one wins out?
Murrdox said:
Also, note that you are still technically "Helpless" if you are both Held and Flying. If another flying creature starts its turn next to you, it can still try to Coup de Grace.
The fact that you can fly doesn't change the fact that you have no ability to defend yourself.
You're also still "Standing". You're just floating through the air at the same time.
Hold Person says "The subject can, however, execute purely mental actions." Controling a spell is a purely mental action.
EPRock said:Description of the Hold Person Spell
The subject freezes in place, standing helpless. He is aware and breathes normally but cannot take any physical actions, even speech. He can however execute purely mental actions (such as casting a spell with no components).