Hollow's Last Hope [IC]

Insight said:
Hakkara jumps down and gives chase to the hobgoblin.
[sblock=Hakkara Round 2]
I don't know exactly how this will work, but I think Hakkara should be able to swing from the hunter's stand and jump in the direction the hunter ran.
Move Action - Jump Check: Jump Check (1d20+12=16)
Move Action - Chase Hunter 40ft
[/sblock]


After Hakkara leaps free from the Crows Jared intones the fiery power of his patron and shoots a gout of flame at the birds.

OOC: Cast Burning Hands on Birds. Move action if needed to get all birds and/or NOT get any allies within the AoE.
 

log in or register to remove this ad

Jebbo, hearing the commotion, quickly moves as fast as his little legs can carry him to get a clear view of the action. Seeing the archer fleeing from the others and gaining distance, he slams a bolt into his crossbow, kicking back the reload mechanism. "Sorry, m'friend, nothin' personal, but y'shouldn't've tried anything in th'first place..." He trains his aim on the back of the archer, waiting for the perfect shot...

[sblock=OOC]Jebbo, Round 1
OK, I don't think I'll be able to keep up with this guy, so here's my actions...
MOVE ACTION - Standard 20 ft. move to get line of sight.
MOVE ACTION - Reload light crossbow (already drawn from when I was prepared to snipe out around the fox, but didn't have time to preemptively reload it).

NEXT ROUND
Well, it should be obvious - I'll fire at the archer with the crossbow, ignoring range increment penalties if he runs out of my 80-foot range. After firing, I'll take a move action to get closer. HOWEVER, if Hakkara engages in melee before I fire, I won't take my shot (it's not in Jebbo's nature to put his friends in harm's way), and I will instead take a full-round run action to close distance (to melee range, flanking if possible), since I doubt that a double move will do it.

I think that if Hakkara catches up with this guy, he'll probably stop running and fight, so I won't need to worry about my accursed small move speed. But man, oh man, I can't wait until I get Quick Draw...[/sblock]
 

Loricallior rushes forward through the trees, and emerges to see the two ugly birds harrying Hakkara as she dangles at the edge of the hunter's platform. His words of warning to the fleeing hobgoblin go unheeded, but the fiery gout that blasts forth from his mouth is not so easily ignored. One of the crows has its tail singed by the flames, and it gives a loud, angry caw in response. (Loricallior moves 30', then breathes fire. The line can only hit one of the crows. The crow makes its Reflex save, takes 1 damage.)

Jebbo also approaches from his point of concealment. Taking stock of the situation, he loads a bolt into his crossbow, hoping to be able to bring it to bear before the group's quarry escapes. (Jebbo moves 20', loads crossbow.)

END ROUND 1, BEGIN ROUND 2

Eager to be free of the circling crows and their painful talons, Hakkara takes a swinging leap from the hunter's stand, landing gracefully on her feet. With no hesitation, she is off like a shot, chasing after the fleeing hobgoblin. The hunter is limping noticeably, having hurt himself in his panicked attempt to escape, and Hakkara closes on him easily enough. It seems clear that the hobgoblin will not be able to outrun the fleet-footed barbarian. (Hakkara makes a successful Jump check to leap from the platform, then move action to catch up to the hobgoblin.)

Jared, with Hakkara no longer in the line of fire, intones the words of a spell, and unleashes a cone of bright flames from the tips of his fingers. Both of the crows are caught in the flames, and caw raucously as their feathers burn. Still, both of the obnoxious birds continue to flap around, clinging to life. (Jared moves, casts Burning Hands. The first crow, already burned by Loricallior, makes REF save, takes 2 damage. It looks to be in pretty bad shape now. The second crow fails its REF save, takes 2 damage.)

Status Summary:

18: Hakkara, 12/14 hp
17: Jared
10: Cyryn

8: 2 Crows (-3 hp) (-2 hp)
8: Hobgoblin Hunter (-5 hp)

7: Jebbo
5: Loricallior

OOC: Azgulor, Cyryn is up next. Hakkara is adjacent to the hobgoblin now, so I'll let you change Cyryn's action so he won't be throwing his spear into melee. He could close to melee in one standard action if you want him to.
 

Loricallior shouts out again to the hobgoblin "Rapidamente, deixar cair suas armas e chamada fora de seus pássaros antes que esteja demasiado atrasada. Você não pode estar de encontro à mágica da lâmina e do fogo do dragon."

[sblock]"Quickly, drop your weapons and call off your birds before it is too late. You cannot stand against blade and dragon fire magic."[/sblock]
 

Cursing, Cyryn sprints to Hakkara's side.

OOC: Cyryn will run (x3 or x4 speed as necessary) to either 1) close the gap and aid Hakkara or (preferrably) 2) cut the hobgoblin off so that either he or Hakkara can flank him.
 

Angered, Hakkara tosses her shield aside, gripping her blade with both hands, teeth clenched, ready to finish the hunter.

[sblock=Hakkara, Round 3]
Hakkara dumps her shield and switches to 2H grip.
Free Action - Hakkara Dumps Shield

Two attacks on the hunter, Power Attack for -1 ea.
Full-Round Action - Melee Attacks (Bastard Sword): melee attack (bastard sword) (1d20+2=10, 1d20+2=3)

I'm guessing those both miss.

Finally, take a 5ft step to get in the hunter's way should he make a run for it (obviously, without a map, I'll defer to your judgment to figure out what that might be).
Free Action - 5ft Step
[/sblock]
 

Jared allows himself a brief smile of pleasure as he singes the birdies' feathers then grimaces in disappointment to see that they weathered his assault.
Sighing he frees his morningstar from his belt and bashes the first crow that comes at him.

OOC: Move action to draw morningstar, standard action to attack a bird
 

Cyryn sprints off after Hakkara and the wounded hobgoblin, and quickly closes upon the barbarian and her quarry. He hoists his spear, ready to harry the hobgoblin, should Hakkara get the opportunity to strike. (Cyryn moves adjacent to the hobgoblin and Hakkara with a standard move, readies Aid Another to assist Hakkara with an attack...I think I read that correctly, Azgulor. Let me know if that's not what you intended.)

The lame hobgoblin, sensing that he will not be able to outrun his pursuers, whirls on Hakkara with his longsword, uttering a filthy goblin curse. His off-balance sword stroke comes nowhere near the mark, however. The hunter pays no heed to Loricallior's second warning, and it appears that he will not come quietly. (Hobgoblin hunter draws longsword, attacks Hakkara, Misses.)

The razor-beaked crows, cawing noisily, swoop down to assault Loricallior and Jared. Loricallior ducks beneath one crow's sharp talons, but the second bird finds an opening in Jared's armor, slashing the priest painfully. (First crow flies down and attacks Loricallior, misses. Second crow flies down and attacks Jared, hits for 1 damage. Jared falls to 8/9hp.)

OOC: Up next, Loricallior and Jebbo. As always those of you to follow at the top of round 3 can go ahead and post actions early...actually, that's always the case for any of you. If you want to give an early preview of your intended actions, it helps move things along, so go for it!
 

Jebbo sighs as Hakkara and Cyryn close with the Hobgoblin. He lowers his crossbow, and quietly says, "Nah, that won't do, that won't do t'all." Hearing the loud screeching of the crows, his gaze and aim dart over to the source of the commotion. Seeing his comrades in danger, Jebbo trains his aim on the squawking birds. "Well, that won't do, neither!"

[sblock=OOC]Where is Jebbo in relation to the crows? I really don't see him shooting or throwing into melee, and Hakkara already has a flanking partner, who can dish out sneak attack damage, as well. The Hobbo should go down quick, but there's no need to fire any more spells at the crows, so I'll take them down. Are either of them engaged in melee? My next round might look like this...

IF Jebbo has line of sight to crows, THEN...
STANDARD ACTION to fire light crossbow at either crow (whichever one is closer and NOT engaged in melee).
MOVE ACTION to reload crossbow for subsequent shot

IF Jebbo does NOT have line of sight to crows, THEN...
MOVE ACTION to take standard move to get clear shot.
STANDARD ACTION to fire light crossbow (as specified above).

IF BOTH crows are engaged in melee, then I'll do whatever it takes to close distance. If a standard move will do it, then I'll draw my daggers and prepare to attack. If it needs a double move or a run, then so be it. Gotta protect the casters, right? ;)

I think that this fight will be over soon anyway, so when the Hobbo and crows are dead, then I might as well cast detect magic on any weapons that the Hobbo is carrying, to see if anything is worth taking.[/sblock]
 


Remove ads

Top