There are 13 classes.
Fighter, Rogue, Monk and Barbarian do not have spells (except for subclasses), and Warlock has short-rest spells.
It might be easier to boost those classes instead of reducing spellcasters, or doing a combination.
Make the chart look like:
This is about a 1/3 reduction in spells/day prior to level 6 spell slots.
Next, double encounter class resources and make them daily. BM get 6 dice, increasing to 10. Monks get 2 Ki per level.
Third, increase all cantrip damage by 1 die, weapon damage by one set of weapon dice, monk unarmed attack deals 2 monk dice, class features that grant damage dice grants an extra one.
Warlocks use this progression:
as daily spell slots.
That leaves rogues. You could try giving them +1d6 sneak attack per level.
Fighter, Rogue, Monk and Barbarian do not have spells (except for subclasses), and Warlock has short-rest spells.
It might be easier to boost those classes instead of reducing spellcasters, or doing a combination.
Make the chart look like:
Code:
1
2
21
22
221
222
2221
2222
22221
22222
222221
222221
2222211
2222211
22222111
22222111
222221111
333221111
333222111
333222211
Next, double encounter class resources and make them daily. BM get 6 dice, increasing to 10. Monks get 2 Ki per level.
Third, increase all cantrip damage by 1 die, weapon damage by one set of weapon dice, monk unarmed attack deals 2 monk dice, class features that grant damage dice grants an extra one.
Warlocks use this progression:
Code:
1
2
2
2
2
3
3
3
3
4
4
4
4
5
5
5
5
6
6
6
That leaves rogues. You could try giving them +1d6 sneak attack per level.
Last edited: