random user
First Post
Hiya, I've just created a rough cut of a map.
(http://www.cardplace.com/images/chosen/map_small.jpg if you care -- ~200k)
The campaign I envision will be wholy encompased by this map. It has a main big island/continent taking up 70-80% of the map with a much smaller isle north of it.
My question is how big should my world be? I'm trying to figure out how long it should take to get from the southern-most tip to the northern-most tip of the main continent (on the east end). Initially I'm thinking 4 to 6 months by caravan (including some stops along the way). That would mean a trade caravan could do a circle every year, which would be convenient.
This is my first worldmaking attempt though, and I'm wondering if anyone has pointers on some pros vs cons or just tips in general (or things to think about) when considering the size of the game world.
I'm also unclear on how much faster horseback riders traveling quickly go than a caravan. Perhaps 3x as fast?
Thanks for any input!
(http://www.cardplace.com/images/chosen/map_small.jpg if you care -- ~200k)
The campaign I envision will be wholy encompased by this map. It has a main big island/continent taking up 70-80% of the map with a much smaller isle north of it.
My question is how big should my world be? I'm trying to figure out how long it should take to get from the southern-most tip to the northern-most tip of the main continent (on the east end). Initially I'm thinking 4 to 6 months by caravan (including some stops along the way). That would mean a trade caravan could do a circle every year, which would be convenient.
This is my first worldmaking attempt though, and I'm wondering if anyone has pointers on some pros vs cons or just tips in general (or things to think about) when considering the size of the game world.
I'm also unclear on how much faster horseback riders traveling quickly go than a caravan. Perhaps 3x as fast?
Thanks for any input!