sylvansnake
First Post
I think I prefer homogenized fantasy races to homogenized campaign settings. That's where the 5th Edition "Multiverse concept" is heading. By encouraging players to demand that all character options be available in all campaign settings, they in-turn destroy the uniqueness of each setting. By making all Forgotten Realms character options part of the Core D&D mechanics and releasing tomes like Tasha's Cauldron to bring a multitude of other previously setting-specific options into the Core ruleset, every campaign setting is going to be a hodgepodge of alien races and classes that dilutes the feel and lore of the setting.
Dungeons and Dragons was originally conceived as a story about the players assuming the roles of mostly human-looking characters doing battle against fantastical and often nightmarish monsters. But now most of the player races available are monstrous-looking themselves. Without that human perspective, the sense of dread when confronting a beholder or mind flayer is gone. We're just a couple monsters using powers against each other. Yay!
Dungeons and Dragons was originally conceived as a story about the players assuming the roles of mostly human-looking characters doing battle against fantastical and often nightmarish monsters. But now most of the player races available are monstrous-looking themselves. Without that human perspective, the sense of dread when confronting a beholder or mind flayer is gone. We're just a couple monsters using powers against each other. Yay!