Hope Never Dies - Part 1 : On the threshold of dawn

Voadam

Legend
Having learned a little bit about facing uneven odds in his time at hopeless island, if flanked by two on one side and one on the other, Kur will strike the one first to attempt to break the flanking position then face the other two straight on.
 

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Kalanyr

Explorer
George wipes a hand across his brow as the scorching ray goes wide.

"Actually I'd prefer not to fight but you don't seem to like that option."

George casts a Resist Energy (Electricity) spell on himself. If he succeeds a howling wind springs up around partially diverting any electrical spells cast at him.
 

Lichtenhart

First Post
You focus on the one at your left, the thinner one. With a quick feint, you manage to stab him on his side, but when you try to throw him off balance, he's able to resist your brawn.
He retaliates with his claw and a bite near your neck; had you been slower your throat would have been his (-6 hp). The one that you left behind also bites you on your right shoulder (-2 hp), while the third one makes somes step back and blows in a horn he carries around his neck.
You figure that this must have been some kind of request for help because you suddenly hear many feet and tails splashing in the mud, running in your direction.
 

Lichtenhart

First Post
"This village is mine."
A brief moment of overconfidence costs you a deep cut on your left arm (-7 hp). The knight must have decided that he won't be beaten by a peasant with a stick.
You are no peasant though, and you're quick to show him: you feint an attack from the left to make him move his sword, and then you strike with decision from above. The knight's legs waver under the violence of your blow.

The disarmed knight jumps from his horse on top of the tribesman, and the two start wrestiling on the ground, while the farmer recovers from the previous blow.

Behind him four knights charges towards you but are stopped by a squad of northern woodsmen that jump upon them from a roof, their axes gleaming, and their powerful bodies covered in tattoos of honor.

At your left, the female knight hurls a black knife at the priest, catching him on his shoulder near the heart, a serious wound. The thurge, though writhing in pain, clutches a crystal he wears hanging around his neck, and as it starts glowing you hear him murmuring at first softly, then more and more aloud something in a language you don't understand. The knights screams, in pain or in terror you can't say, and runs away from the village.

The noises of fight are getting stronger, as if the battle spread all around the village.
 
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Lichtenhart

First Post
As you dive spiraling down, you notice with dread that the creaure has finished its first meal, and looking around for the second, he noticed you! Immediately you put to fork all the strength of your new shape, but it looks like you can't outswim it!
 
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Lichtenhart

First Post
"If you don't want to fight just give up. We both know I'm the strongest."
And as he says so he concentrates, murmurs a quick magical phrase, and he starts to grow, and grow and grow, until he's double you size.
"Don't you agree?" he grins.
 

Voadam

Legend
Two out of five down, more coming. Time to move on.

Kur makes one improved trip attack (and follow up knife thrust if succesful) and runs off a full increased speed movement, sucking up the AoOs from the remaining one and placing distance between him and his foes before the oncoming ones arrive out of the mist. Thankfully he is in a marsh where the heavy vegetation of the terrain prevents a straight movement charge for them to catch up and strike in one round's worth of movement. The mist will soon provide concealing veil over the orc again.
 

Kalanyr

Explorer
George sighs, looking at his huge double.

"I've had enough of this."

George goes through the motions of a lightning bolt spell, and the lightning leaps from his finger with a clap of thunder and an increase in humidity.
 

hafrogman

Adventurer
"Funny, looks to me like this village belongs to them."

Peregrine never takes his eyes off the knight as he speaks. This was beginning to get out of hand. Measures needed to be taken. Laerad lashes out at the night in a lightning fast series of thrusts and swings.

[ooc - flurry of blows, +10/+10, 1d8+3 dmg]
 

Festy_Dog

First Post
Okay, a hungry dragon sees me as food, but they're smart aren't they? Would it see a human as food?

Saxon swims a bit harder, trying to buy himself time to think.

It's gaining effortlessly, it's definitely going to eat a shark but I may have a chance as a human. Even it it chooses to ignore me the hurricane will probably kill me, go figure. Well, at least I can say I tried.

Saxon releases his shark form and turns around to face the oncoming dragon. He smiles meekly and gives a little wave of greeting, hoping for the best but prepared for the worst.
 


Lichtenhart

First Post
With an agile feint you distract the thin lizardman at your left and cut his throat while he's down. As he gurgles in his yellow blood, you retreat in the mists.
You try to avoid the incoming patrols, but soon you realize that running would make you too easy a target for their javelins, and there are too many of them to simply sneak past them.
Time isn't on your side either, because the morning is slowly getting rid of the curtain of fog.
Suddenly an hiss at your right tells you you've been discovered. You try to run, but a circle of spears closes quickly around you. You notice that there is more than a tribe of lizardfolk, an uncommon event, and that some of them wear the scars and the badges of honor of the most experienced warriors.
There are about fifty of them and they're all smiling at you. Unfortunately, you know that lizardmen show their teeth when they're angry... or hungry. Either way, you recognize this circling motion they're doing around you as the ritual dance by which they honor a prey worthy of their respect before killing it.
"
Call them." You hear again, this time more faintly.
 

Voadam

Legend
Kur grins back a toothed smile in return.

He then starts shouting out the names of his companions in staccato loud barks.

"Saxon!" "Geoge!" "Grin!"

Again and again, almost a chant. A type of War Chant, a call to arms that carries.

"Saxon!" "George!" "Grin!"

Kur maneuvers until he has a tree at his back, knife ready for the onrushing swarm of them.

"Saxon!" "George!" "Grin!"

Blood flowing down his arm from the earlier scratches Kur readies himself.

"Saxon!" "George!" "Grin!"
 

Lichtenhart

First Post
Big George isn't fast enough to dodge the bolt, that catches him on his chest leaving an evident scorched mark that probably gives him back a large part of the pain he put you through.
As he catches breath again he hisses: "There is no bear around to save you this time."
You see his muscles growing even more, his bloodshot eyes staring at you, as he grabs the trunk of a small dead tree nearby, and cracks it as it was a toothpick.
"Let's play again, little George."
Then he lashes at you using what remains of the tree as a huge staff. You throw yourself to the side hoping to avoid it, but it catches on your leg, nearly spraining your ankle (-14 hp) and laughs as he prepares to smash you again.
 
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Lichtenhart

First Post
Both you and the knight take stance. The clack sword is the first to strike catching you again on the injured arm, that now starts to really hurt and bleed (-12 hp). Then Laerad strikes true on the knight's face.
The mask that covered his face is torn away from the helm, only to show that there's nothing behind, only a black void and two blood red orbs.
Then the arrows start to fall. Black giant arrows fall everywhere, on the buildings, on the streets, on the combatants, but no black knight is injured by them.
You see the alsin priest and the first peasant that stepped forward to help you fall dead. Your other allies retreat and regroup, looking for something to protect themselves. Only the elven girl stays still, paralyzed in fear behind you. No arrow seems to be falling around you either.
"
This village is mine, I say, and soon it will be no more."
 

Lichtenhart

First Post
You can already see sparks forming around the dragon's mouth when you revert to the human shape he stops and you think he sniffs in your direction. Its glowing green eyes look at you up and down, then he slowly turns around, looking for a different prey.
You would breath in relief, but suddenly you realize you're in the dark, you don't know how much but about 300' underwater, and the pressure is squeezing your eyes, and the little air you still retained out of your lungs (-9 hp).
Already your blood is being poisoned by the lack of air. You must find a solution, and soon!
 
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hafrogman

Adventurer
Peregrine stares into the flaming spheres behind his opponent's mask and shudders deep in his soul. He still reacts quickly though, spinning around and tucking Laerad against his body and scooping up the little girl under his other arm, covering her with his body as he speeds down the street, away from the knights and their arrows. As he runs, he whispers half to the girl, half to himself.

"He cannot win. A village is more than just buildings. People can rebuild what is lost, and they will. Especially if I have anything to say about it."

[ooc - movement 40'. . . presumably move action to grab the girl, then move as far as possible this round, then run next round. . . 160']
 
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Festy_Dog

First Post
Saxon gags under the water pressure.

Being eaten would've been a less painful way to die, he thinks to himself as he hurriedly ascends, Going up too fast will kill me, but it's not like staying here is an option either.
 
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Voadam

Legend
A nagging thought gnaws at Kur, Where did that voice come from? But he shakes it off to focus on this fight, what may be his last stand.
 


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