Rystil Arden
First Post
Uder, you seem to be misunderstanding again on all three counts, but I don't want to derail this thread any further. If you'd like to start a new thread on this, I'll be glad to join you there.
Erik Mona said:I'm surprised I wrote that in "Armies of the Abyss" (I think they added some stuff for "Book of Fiends"), but I suppose it's possible. "Hordes of the Abyss" presumes that the layers have always existed, or at least existed to be explored and discovered by the obyriths and the early tanar'ri. Lots still remain to be discovered and tamed, of course, and I would like to think it's possible to tear off part of one layer to make another, but the book doesn't explicitly say so, and it especially doesn't say that the Abyss ever consisted of a single layer.
JustaPlayer said:Leaving epic out of this. I'm sorry but I don't buy D&D as some kind of video game where you can beat everything sorry. It's a fantasy World, not meatal gear or mario v10.7.
So what you are saying is, "I only play to 20th level so I want to beat everything. It's not enought that there are a billion and one creature out there for me to go against. I want these ones. Oh, a btw to hell with those guys why want any kind of epic support, they have 10 or so things to fight." Correct me if this assumption is wrong.Gold Roger said:Nor do I.
I never claimed everything should be beatable. But in some manner demon lords should be beatable at the pinacle of mortal power and for me and many others that's 20th level.
Mirtek said:IIRC QotDWP was released just prior to the first DDG grating the archfiends their lesser god status. Otherweise Lotlh would have had 132 hp instead 66
JustaPlayer said:So what you are saying is, "I only play to 20th level so I want to beat everything. It's not enought that there are a billion and one creature out there for me to go against. I want these ones. Oh, a btw to hell with those guys why want any kind of epic support, they have 10 or so things to fight." Correct me if this assumption is wrong.
Psion said:Is my memory failing me or did Q1 not have a blurb repeating the standard deity abilities from the 1e DDG?
As a lesser goddess, Lolth has certain attributes common to all divine beings... etc. etc.
I have so say then like before, you can use any ol' stats that are around that level and take the rest of the fluff from any epic version. The problem as I see it is that this is a place that the epic rules had a place they could shine.Gold Roger said:It's not the stats that interest me. There's more critters out there. It's exactly the mythology that interests me in using these guys.
No thanks. I've got a pretty good idea where it would go (in circles).Rystil Arden said:Uder, you seem to be misunderstanding again on all three counts, but I don't want to derail this thread any further. If you'd like to start a new thread on this, I'll be glad to join you there.
Ripzerai said:No, the rule about hit points doubling in a god's home plane wasn't introduced until 1987 with the Manual of the Planes. Deities & Demigods didn't explicitly give a deity any greater powers at home - it just said:
"All creatures are more powerful in their own territory, so it should be next to impossible for anything except another deity to slay a deity on its own plane - and direct confrontation between deities is extremely rare. Should mere characters be so brazen as to challenge a deity on its home plane, they should be dealt with severely, the god bringing to bear all the powers that the being has." - DDG, page 11.
But yes, Deities & Demigods was released after Q1, since it references Q1 within it.