House Millithor in the City of the Spider Queen II

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Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

Kilcif looks at the gate for only a few seconds before he realize that he can neither fit nor raise it quietly, Well their not calling for help…. Hmmm, they could not be able to communicate though. Sighing while remembering the anger of the Matron Kilcif makes up his mind and turns his head to scan the outer chamber, I’ll give them more time.

OOC: As long as the Matron or Carcelon keeps talking Kilcif we’ll keep an eye out for them where he is at. Obviously if sounds of a struggle/combat insure Kilcif will go through the gate.

How long would it take Kilcif to get through the gate if he didn’t need to worry about noise?
 

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Kilcif thinks it would take him only a few seconds to move the shattered gate, presuming it is not held in place by magic.

OOC: 1 standard action, assuming you pass the strength check, which is probable.
 

Unimpressed by the skinless elf's display and clucking as a brood-Mother would to a newhatched tadpole, Kripp moves his attention to the other that was there, asking it 'Serve willingly,do you A slave, or free-willed,p'raps...?See you,I do,though respect you as well,useful skill,unseen being,useful indeed. Many try,caught by the eyes of the Kuo-Toa,to be unseen.'
 
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Endur said:
Alisannara Morcane's voice loses all sense of normalcy as she literally wails, "Vennnnngennnnnce! T'ssssssarrrrrrrrrrans musssssst dieeee!"

Ki'Willis, momentarily taken aback, makes one last attempt to reason with the undead Matron Morcane.
"Yesss, all in due time. There is much I need to know that would make your vengeance so much easier to attain. You were a Matron once, a master of careful and devious plotting, you know the value of information, of planning and the proper timing of the execution to achieve the optimal result. Harness your hatred, draw strength from it, but do not allow it to rule you. Help me weave a web in which to trap our common enemies."
 
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Right, now we're here out in the open like an archery target! Spending a day on the surface in a wellpicked and wellprotected place is one thing, wandering about when daylight catches us is something completely different. Best to keep my eyes open.

Dariel moves along with the party, constantly checking his surroundings. Occasionally he will go a little ahead and check for tracks of any other humanoids passing by recently.
 

The exhausted party travels for hours through the snow. Only Dariel, Marckarius, and Zedar appear immune to the exhaustion. Dariel does not see any sign of tracks. They are totally alone in the winter wonderland of ice and snow.

Narcelia took another 16 more subdual points of damage from the cold, Quertus took 13 subdual points, and Torellan took 9 subdual points from cold.

All of the human prisoners except for Randal Morn are suffering from frostbite and do not have the strength to walk and are being carried on Quertus's Floating Disk.

The sun rises over the horizon as the trail winds past a low, rounded hill dotted with jutting snow-covered boulders and dense shrubbery. Snow drifts crown the slopes of the hill. Beyond this first rampart, a long chain of rugged hills stretches away to the south and the east -- The Dagger Hills.

Two small hills of snow are actually stone buildings standing in the shadow of the hill. The ruined shells of several more lie nearby, almost obscured by the drifts of snow. A niche has been cut in the hillside just past the surface buildings.

Even though your eyes are in pain at the glare of light from the Sun reflected upon the snow, you recognize the entrance to Szith Morcane.

The great pair of stone doors are set into the hillside. The doors are flanked by columns carved to resemble skeletal warriors in full plate armor, their visored helmets open to reveal their leering skulls. The doors are unadorned except for two heavy stone handles.

The doors are shut and appearently locked from the inside. Quertus thinks there may be an Arcane Lock on the doors as well.

Velasta screams in frustration, "Xsa Elg'Caress! Velina has locked us out of Szith Morcane!"
 
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Matron Morcane responds in a menacing tone to the words spoken by Matron Ki'Willis, "BLASPHEMY!

"The worshippers of Kiaransalee must be destroyed immediately!

"T'ssssssarrrrrrrrrrans musssssst dieeee!"
 

The unseen creature freezes and moves no more. Trying to remain hidden. Although knowing where it was, Kripp can still see a slight distortion. The creature is larger than Kripp but not as large as "the Claw," and Kripp thinks it has more than two legs.

After a while, the door to Dorina's quarters opens. Dorina walks out, followed by two more of the skinless drow females. She walks past Kripp as if ignoring him, then stops and turns and gazes steadliy at Kripp's eyes. Her hypnotic eyes seek to gain mastery over Kripp's mind, but Kripp manages to resist the hypnotic compulsion.

Speaking in Undercommon, Dorina says, "I thought I told you not to enter this level. Kneel and swear undying loyalty to Dorina T'Sarran and Kiaransalee."
 

Endur said:
Speaking in Undercommon, Dorina says, "I thought I told you not to enter this level. Kneel and swear undying loyalty to Dorina T'Sarran and Kiaransalee."

Smiling through his current acade of a Drow, Kripp says calmly to Dorina 'Your orders not do I follow, but the request of Matron Ki'Willis that I stay here.Your Goddess,neither do I worship.What for the Kuo-Toa does Kirianselee care,she who has so long been bereft of warmth?Alliance do we discuss for the coming bloodbath,between whoever holds sway over Drow and He Who Swims In Darkness,disrupt that you would with feeble attempts to ensorcell Kripp?'

OoC: At the slightest indication of an attack,Kripp will Rushing Waters the lot of them...
 
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