CubicsRube
Hero
Here's a house rule I've yet to implement.
For skill checks outside of combat, the minimum number that the PC can roll is equal to the attribute score of the check.
For example, someone performing an acrobatics check with a DEX of 12 rolls the check as normal (+1 plus proficiency if applicable). If they roll a 1 or 3 or whatever, the minimum roll is 12. If their DEX is 15, the minimum is 15 etc.
This way a char with a DEX 20 doesn't get any more bonuses and they don't suffer the unbounded accuracy problems of earlier editions, but they will reliably always be able to perform tasks of a DC20 or less (unless they are in combat or under pressure of course!).
Not sure if this seems to powerful for some, but I use numenera style DCs (rating of 1-10 then x 3 for the DC), so a char with a 20 would be able to perform anything of a 6/10 difficulty every time, even if not proficient. That seems fair to me.
What do you all think?
For skill checks outside of combat, the minimum number that the PC can roll is equal to the attribute score of the check.
For example, someone performing an acrobatics check with a DEX of 12 rolls the check as normal (+1 plus proficiency if applicable). If they roll a 1 or 3 or whatever, the minimum roll is 12. If their DEX is 15, the minimum is 15 etc.
This way a char with a DEX 20 doesn't get any more bonuses and they don't suffer the unbounded accuracy problems of earlier editions, but they will reliably always be able to perform tasks of a DC20 or less (unless they are in combat or under pressure of course!).
Not sure if this seems to powerful for some, but I use numenera style DCs (rating of 1-10 then x 3 for the DC), so a char with a 20 would be able to perform anything of a 6/10 difficulty every time, even if not proficient. That seems fair to me.
What do you all think?