Garthanos
Arcadian Knight
Well that mostly wont work without changing the modifiers for the armors. Look at what they did with the penalties, take that into account and then you might have something.
The inferiority of one or another armor within a single category was historically covered by price and availability...more impact than subtle differences in functionality unless the differences were extreme. The price differences in D&D are perhaps too subtle to show it. Chain would became a poor rich mans tool after plate became available ...
The D&D heros are the rich guys you would see using the best in the category they have the feat for.. I dont have a problem with that.
The penalties might also imply Hide might be put in the light rigid category.
I guess I just silently agreed that removing stat requisites made sense remember my comment about Plate being easier to wear than chain.Having 5 feats for them really is not that big a deal it is that you need a 15 STR and 16 CON to even begin to train for it. And when the 8 str, 10 con paladin just wears it with ease.
Mostly I like house rules which can easily do their job. But switching around all the penalties on all the different types of armor so that I can have less feats to take is not really going to happen. That is more of an overhaul when I am looking for a tune up.
That is a very focused location to be called an overhaul I really dont think each item in a category needs exactly the same restrictions just... close enough that you wouldn't be put out moving from one item in that category to another item in that category... the items within a category that are clearly superior do need to be more expensive.