Paragon Kobold
First Post
In my next campaign I will use the following altered rules for alignments:
Normal people/things/orcs/sea serpents et cetera DO NOT have alignment.
The following DO have alignment.
Outsiders
Undead
Spells with an alignment descriptor.
Gods
Magic items that are specifically stated as having an alignment.
Paladins, and similar classes that typify a particular alignment,
such as the blackguard.
Clerics that have an [Alignment] domain.
This means that while a goblin can be nasty, a Dwarf stalwart,
and an orc can be a psychotic axe-murderer they do not have the
supernatural attributes of being LAWFUL or EVIL or CHAOTIC in the
sense that they react in a certain way to magical effects.
Demons on the other hand are creatures of supernatural Evil and Chaos,
and can be affected by magic as such.
Since most clerics will not have an alignment this opens for the possibility of
having corrupt churches, but a Lawful god will still not grant a Chaotic spell.
For good or ill this will also remove the 'we can kill the orc infants because
they are evil' argument.
Normal people/things/orcs/sea serpents et cetera DO NOT have alignment.
The following DO have alignment.
Outsiders
Undead
Spells with an alignment descriptor.
Gods
Magic items that are specifically stated as having an alignment.
Paladins, and similar classes that typify a particular alignment,
such as the blackguard.
Clerics that have an [Alignment] domain.
This means that while a goblin can be nasty, a Dwarf stalwart,
and an orc can be a psychotic axe-murderer they do not have the
supernatural attributes of being LAWFUL or EVIL or CHAOTIC in the
sense that they react in a certain way to magical effects.
Demons on the other hand are creatures of supernatural Evil and Chaos,
and can be affected by magic as such.
Since most clerics will not have an alignment this opens for the possibility of
having corrupt churches, but a Lawful god will still not grant a Chaotic spell.
For good or ill this will also remove the 'we can kill the orc infants because
they are evil' argument.