Inconsequenti-AL
Breaks Games
Spell resistance is sounding like a good idea - We've just done away with action points - so it won't be 'cheating' on those rolls 
Touch AC also seems like a must - glad I invested in expertise now!
Some spells that generate a (ranged) miss chance are sounding pretty attractive!
I'm wonder if I could use Enlarge Person - grapple it and use it as an 'anti magic beam' against it's followers?

Touch AC also seems like a must - glad I invested in expertise now!
Some spells that generate a (ranged) miss chance are sounding pretty attractive!
I'm wonder if I could use Enlarge Person - grapple it and use it as an 'anti magic beam' against it's followers?