How do I bow out of the game gracefully?

Monkey Boy said:
If I leave the group it will probably collapse given its small size. Some of the group live for DnD so quitting messes them around. I feel guilty for leaving them in the lurch as they are friends. The problem is that I am not enjoying it and haven't for months. I want to leave.

First, stop assuming that you are personally responsible for someone else's fun -- because it's obvious they're not checking on how much fun you're having. This sounds harsh but I mean it in a pragmatic way: You're not that important. Which is to say that if you quit, the group probably will not collapse. They'll find a way to carry on.

As to how: Lie. Lie gracefully. Let them know that you've got other things that are taking up your time lately. Or semi-lie, and tell them you're just not feeling like much of a gamer anymore. Maybe you've grown out of it.

Just suck it up and do what needs to be done. Yank the band-aid off the wound and move on.
 

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I'd also like to know just why the game is "20 minutes of fun in 3 hours". If its lack of focus, perhaps bringing that up can work. If its differing play styles, or bickering, etc, those might also be things worth mentioning. You may have already done this.

Otherwise, if the game is truly no longer fun, and you are set on leaving, I would just say that the commute is just too long for the amount of gaming you get done. I think that's a very reasonable argument to make.
 

Monkey Boy said:
I've been playing with a small group of friends for 4 years. For the last couple of months the games have been 20 minutes of fun in 3 hours. I spend 2 hours commuting to play and return home feeling like I have wasted my time.

I go to sessions more out of a sense of loyalty than anything else. If I leave the group it will probably collapse given its small size. Some of the group live for DnD so quitting messes them around. I feel guilty for leaving them in the lurch as they are friends. The problem is that I am not enjoying it and haven't for months. I want to leave.

It would be helpful to understand WHY the game is only 20 minutes of fun in 3 hours. It would also be helpful if you clarified if your round-trip commute is 2 hours or 4 hours, since it sounds like some folks are interpreting it as the latter, not the former. Some folks are assuming the game isn't fun because of the system, but that may be more due to the phrase '20 minutes in 3 hours', which is paraphrasing a quote from Ryan Dancey's blog (frequently and incorrectly attributed TO Dancey, who didn't say it).

First off, the 'cherish your friends' discussion has little to do with your decision about the game, per se. If these folks are your friends, one would think they would understand if you were finding the commute to be problematic. If the commute is the sole problem, then understanding friends would (if their commute is less) either try to find a way to accommodate you or understand if you didn't want to engage in such a commute so regularly. Friendship is a two-way street.

If the problem is within the context of the game, then you need to decide what, if anything is the problem. Have your tastes changed from that of your friends? Are your friends spending too much time doing non-game activities for your enjoyment? Is the problem that the system is hindering gameplay or is not to your liking? Determinng the source of the problem helps to determine what the solution is likely to be.

Put another way: if the quality of the game suddenly increased, would the commute be worth it? Three hours is a short time...I'm guessing this is a weeknight game? What are the options of a weekend game? If the game is as important to the other players as you believe, than I expect that they'd be willing to compromise with a nearer location or less difficult time.

Assuming that leaving is your best option: Be upfront about it. There's no reason to bandy about the bush or try and sugar-coat it. If these people really are your friends, then they'll accept it and move on. Simply explain that you've come to realize that for whatever reason, as much as you enjoy the company of the other players, the game is simply not proving that fun for you. Explain in simple terms why, and then explain what your course of action is. You may be surprised at how understanding and accommodating your friends would be on this point. They might even suggest something like what you see in "Full Frontal Nerdity", with one character who's only present at the game via a web-cam and speaker.

Life is too short to continue doing something you don't enjoy simply out of politeness. If these guys are really your friends, then they should be able to either accept it or help you find a solution. If they're not, at least you've found that out, now.
 


Monkey Boy said:
Hi guys, I'm hoping you can give me some advice -

I've been playing with a small group of friends for 4 years. For the last couple of months the games have been 20 minutes of fun in 3 hours. I spend 2 hours commuting to play and return home feeling like I have wasted my time.

I go to sessions more out of a sense of loyalty than anything else. If I leave the group it will probably collapse given its small size. Some of the group live for DnD so quitting messes them around. I feel guilty for leaving them in the lurch as they are friends. The problem is that I am not enjoying it and haven't for months. I want to leave.

How do I bow out of the game gracefully?

Cheers

Tell them the truth. Tell them you're starting to not enjoy the game and that you need a break. Then decide how to proceed.
 

DaveMage said:
Tell them the truth. Tell them you're starting to not enjoy the game and that you need a break. Then decide how to proceed.
QFT. I keep saying it - COMMUNICATION. It does you no good whatever to suffer in silence. How do you know that everyone else isn't just as bored with the game? Or at least willing to find ways to make it more worth YOUR while? People can't take advantage of you without your permission so tell THEM you have an issue. If you are putting up as good a front as you say you are then how are they going to be able to act as freinds WOULD and help deal with the problem THEY don't even know exists?

Call them or talk to them OUTSIDE of the game and just SAY IT:
"Guys, I'm just not enjoying the game the way I used to and given the REALLY long drive I have to just get here and back SOMETHING has to change. It's got nothing to do with friendship - you guys are great - I'm just unhappy with the game not being worth the time. I think the reasons why are x, y, z. Maybe some of you even feel the same. Is there some way we can make this a more worthwhile exercise?"

Add me to the list of those interested in knowing WHY the game is so boring for you.
 

Alternately, you could start killing their PCs in-game. Play the passive-aggressive card. Crank up the friction a notch and force them to ask you what the hell is going on.

I understand this works in a lot of interpersonal relationships where people don't know how to talk to each other. One of them starts "acting out" until the other person can't stand it. A fight ensues, angry words are exchanged, tears are shed, and then much hugging and apologies follow. The relationship is made stronger for it ... until the next problem when it all falls apart again.

I don't see why this wouldn't work at the gaming table as well.
 

Keep it simple.

We had a player leave our gaming group (and it was the cleric too!) She just didn't want to play right now. Better to have someone leave than be unhappy and have bad vibes at the gaming table. If your group is decent then they should understand.
 

I'm a weak coward, I know, but I would worry about hurting feelings (even when I wouldn't necessarily be doing so or even when i have every right have to have my feelings expressed)... so, given that, I'd probably just keep up with "I think I need a little break, I'm not sure how long, but I have stuff to catch up on. So my character will need to have an excuse to go off for a side quest for a while..."

It leaves it a little open ended in case you change your mind down the road.
And, if they do decide to start a dialog about it, then I would get in to "I'm not finding the game as focused for me as it used to be" (though that sounds accusatory, so you can pull it back on yourself like ... "My heart just isn't in to it lately so I just want a break for a little while, but I'll let you know when I have some time again" or 'the commute is starting to feel tiring ... ) or whatever the reason may be - you just need to make it firm, and end it with that you will let them know when you have time again (or else they'll just keep asking you every week and you'll feel bad every week).

the point of it is to have fun with your friends. yes, they're still your friends but it's no longer being fun and it is also becoming a chore (for the commute, etc).

I'd say to offer an alternate game day activity (board game, bowling, billiards, cards, whatever) to alternate around with, but others have already mentioned that as a possibility.

Lots of people have already said the key things though.

1) communicate something
2) you feelings are valid - you should be having fun not burdended
3) no need to alienate your friends in the expression of your dissatisfaction
4) take some sort of action (do not continue as it is now -- it's not healthy for you OR the game).
 

I spend 2 hours commuting to play and return home feeling like I have wasted my time.


"Guys, the commute to the game is too long. I just can't do it anymore."

It doesn't get any more graceful than that. Unfortunately, it means leaving the game.

For something less graceful,

"Guys, I drive a long way to game. I'm not really satisfied with the gaming experience. Does anyone else feels the game is kind of dragging?"

Less graceful, but possibly productive.
 

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