Well, isn't muttering a single dark word (power word kill), looking at your opponent with evil glee oozing of finesse as well? Purely gamemachinically it isn't, but imagine the scene. A person able to slay with a mere word, and even without spilling a single drop of blood, must be awe-inspiring. And while finesse can be defined in many ways, a duelist's swashbuckling style is full of finesse, an assassin's ability to pick his enemies (by sneaking and death attacking) is certainly a kind of finesse as well, as he only eliminates whatever is necessary, nothing more, and just as well is a necromancer's ability to slay if he wants to (by expending a fairly large amount of magical power and hoping the target won't resist it). He "spares" the minions by simply slaying the bad guy. If the DM isn't fond of necromancers or assassins slaying certain villains or creatures, they simply protect them against such effects (with death ward, armor with the fortification ability, undead, plant, or construct type, or if all else fails new magic items). I presume characters fearful of death effects will protect themselves against such effects as well.Iscariot said:(...) Same goes for massive death-dealing spells. I want the finesse...that personal touch people will remember. (...)
- Cyraneth