keterys
First Post
I vastly prefer the surge value - healing a d8 hp when someone has 100 is monotonous
Could probably care less on the surges per day angle. Unnecessarily stresses certain builds, only applies to certain games, and interacts poorly with mechanics that want folks to intentionally spend, use, or lose surges.
All that said, a couple of the coolest moments I've seen were people doing awesome things when they'd run out of surges so everything was extra scary. Like the paladin who was out of surges, bloodied, and charged into the necromancer's lair, challenging everything - even though his friends at that point were tougher than he was

Could probably care less on the surges per day angle. Unnecessarily stresses certain builds, only applies to certain games, and interacts poorly with mechanics that want folks to intentionally spend, use, or lose surges.
All that said, a couple of the coolest moments I've seen were people doing awesome things when they'd run out of surges so everything was extra scary. Like the paladin who was out of surges, bloodied, and charged into the necromancer's lair, challenging everything - even though his friends at that point were tougher than he was
