So what are people's opinions about how a Sorcerer's use of metamagic feats are handled?
Do you think that having to cast a spell with the casting time more or less "increased*" by a roun dis worth it for them to use mm-feats?
[*i.e. "is a full-round action..(or)...take an extra full-round action to cast."]
Are they competative with a Wizards use of them?
How do you think it would affect "game balance" (of Sorcerers vs. Wizards) to house rule out the "increased casting time"?
I kind of like the idea since sometimes it seems like the Sorcerer
'needs a little something.' But I am not so sure this is the best idea?
Opinions?!
Thanks!
Do you think that having to cast a spell with the casting time more or less "increased*" by a roun dis worth it for them to use mm-feats?
[*i.e. "is a full-round action..(or)...take an extra full-round action to cast."]
Are they competative with a Wizards use of them?
How do you think it would affect "game balance" (of Sorcerers vs. Wizards) to house rule out the "increased casting time"?
I kind of like the idea since sometimes it seems like the Sorcerer
'needs a little something.' But I am not so sure this is the best idea?
Opinions?!
Thanks!