Dwarmaj
First Post
Say a wizard creates an item that has a base price of 30,000gp and takes 30 days to complete. How do you handle the 30 days spent crafting?
1) Does the player play a different character while his other character is busy creating an item?
2) Do the other characters that adventure with the crafting character simply wait until he's done?
3) Do you somehow equate the time spent crafting to "real world" days and not allow that character to adventure for some real world time period?
In a weekly or bi-weekly game, creating an item with a length creation time should cause that character to be unavailable for a session or two IMHO.
I'd like thought from other on this, thanks
Dwarmaj
1) Does the player play a different character while his other character is busy creating an item?
2) Do the other characters that adventure with the crafting character simply wait until he's done?
3) Do you somehow equate the time spent crafting to "real world" days and not allow that character to adventure for some real world time period?
In a weekly or bi-weekly game, creating an item with a length creation time should cause that character to be unavailable for a session or two IMHO.
I'd like thought from other on this, thanks
Dwarmaj