teitan
Legend
At one time I preferred Mutants & Masterminds to every other supers game but that was 1e which was a nice blend of CHampions and MSH and the mechanics were innovative. I liked that powers were a mix of Power based and Effects based and that the effects based powers could be used to create the powers based powers. I moved away from it with 2e because I felt like if I wanted that level of detail I could just play Champs while still loving the game. It lost some of the elements of Marvel that I loved but Kenson added in the best bits of MEGS with clearer, more easy to use benchmarks. I liked DC Adventures/3e but getting my group to play such a crunchy character creation system was a no dice situation.
I love Icons though, I didn't at first but as my tastes have changed I find it fast, fun, simple while able to cover a broad swathe of characters without being completely hand wavy. The art style is a bit ehhhh, especially after all that wonderful Ramon Perez art in M&M.
I am also getting that new Marvel RPG. I looked at the reviews already and most of the negative comments seem to be something powers based character creation core books have out of the gate, missing powers requiring you to use others and reskin them to fit your concept. No big deal to me.
As far as play styles for a campaign? For me it is the bronze age Avengers, Fantastic Four, Iron Man, Justice League. I really love Starlin's cosmic epics. Also Thanos Quest/Infinity Gauntlet, Operation: Galactic Storm, Byrne's Avengers/West Coast, Gruenwald's Quasar, Michelenie's Spidey, Defalco and Frenz Spidey, Stern/Buscema Avengers, Secret Wars and the Busiek/Perez Avengers and JLA/Avengers being two of my all time favorite superhero runs with the run up to Infinity Gauntlet being a big deal as I was a diehard Captain MAr-vell and Warlock fan. Modern comics? The most modern to influence my playstyle would be Peter David's Captain Marvel. Most games though, let's all be honest, tend to be Savage Dragon


I love Icons though, I didn't at first but as my tastes have changed I find it fast, fun, simple while able to cover a broad swathe of characters without being completely hand wavy. The art style is a bit ehhhh, especially after all that wonderful Ramon Perez art in M&M.
I am also getting that new Marvel RPG. I looked at the reviews already and most of the negative comments seem to be something powers based character creation core books have out of the gate, missing powers requiring you to use others and reskin them to fit your concept. No big deal to me.
As far as play styles for a campaign? For me it is the bronze age Avengers, Fantastic Four, Iron Man, Justice League. I really love Starlin's cosmic epics. Also Thanos Quest/Infinity Gauntlet, Operation: Galactic Storm, Byrne's Avengers/West Coast, Gruenwald's Quasar, Michelenie's Spidey, Defalco and Frenz Spidey, Stern/Buscema Avengers, Secret Wars and the Busiek/Perez Avengers and JLA/Avengers being two of my all time favorite superhero runs with the run up to Infinity Gauntlet being a big deal as I was a diehard Captain MAr-vell and Warlock fan. Modern comics? The most modern to influence my playstyle would be Peter David's Captain Marvel. Most games though, let's all be honest, tend to be Savage Dragon


