Li Shenron
Legend
After your own analysis of the RAW or otherwise your decision to ignore it, eventually how did you settle the matter of switching weapons in your games, in terms of the type/amount of actions required?
Not interested here in discussing the RAW again, just trying to gather some statistics on how your group REALLY handles this in practice.
In our game the issue happens almost every encounter but is limited to switching from a ranged weapon at the beginning to a melee weapon later, rarely the other way around. We have no 2WFer and no thrown weapons, so I don't need to think what I'd do for those. Basically I handwave the whole thing without requiring an action, on the ground that you could almost do the same by dropping the first weapon instead of sheathing, and it would only make a (minor) difference in specific circumstances.
Not interested here in discussing the RAW again, just trying to gather some statistics on how your group REALLY handles this in practice.
In our game the issue happens almost every encounter but is limited to switching from a ranged weapon at the beginning to a melee weapon later, rarely the other way around. We have no 2WFer and no thrown weapons, so I don't need to think what I'd do for those. Basically I handwave the whole thing without requiring an action, on the ground that you could almost do the same by dropping the first weapon instead of sheathing, and it would only make a (minor) difference in specific circumstances.