Altalazar
First Post
For me, it all depends on the inspiration.
What is most important is having the overall concept together in my head. Obviously not all the details will be there, but I need to be able to picture it, in rough form, all in my head.
Then, if it is clear enough, I could run it all from the hip.
Or I may draw detailed maps, with notes written right on the maps as to what is important about each location.
Sometimes I'll just take maps out of Dungeon or elsewhere and use them for my own thing.
I also do run published adventures on occasion, from Dungeon or elsewhere - I ran through the 3.0 edition wizards modules when I first started 3.0. I really enjoyed those, though didn't make it through all of them. I also ran some of my own adventures.
It really varies - but so long as I have a coherent plot in my head, I can really make do with a minimum of preparation. I often do more, not because I have to to run it, but because I enjoy the process and have fun with it.
What is most important is having the overall concept together in my head. Obviously not all the details will be there, but I need to be able to picture it, in rough form, all in my head.
Then, if it is clear enough, I could run it all from the hip.
Or I may draw detailed maps, with notes written right on the maps as to what is important about each location.
Sometimes I'll just take maps out of Dungeon or elsewhere and use them for my own thing.
I also do run published adventures on occasion, from Dungeon or elsewhere - I ran through the 3.0 edition wizards modules when I first started 3.0. I really enjoyed those, though didn't make it through all of them. I also ran some of my own adventures.
It really varies - but so long as I have a coherent plot in my head, I can really make do with a minimum of preparation. I often do more, not because I have to to run it, but because I enjoy the process and have fun with it.