ogre
First Post
I guess you could almost say that... the rules... should not be treated like the physics... of... nah, I almost had a good thought, but I lost it.

... and that finishes the thread (for me). Thank you. Rex.
I guess you could almost say that... the rules... should not be treated like the physics... of... nah, I almost had a good thought, but I lost it.
hong said:Andor has already admitted that thinking is causing him pain. Therefore, to succeed at having fun and not having pain, he simply has to stop thinking.
Rex Blunder said:I guess you could almost say that... the rules... should not be treated like the physics... of... nah, I almost had a good thought, but I lost it.
small pumpkin man said:Most awesome crit & fumble tables eva.
Derren said:But what when the rules and the physics of the game world conflict?
Derren said:Oh I get it. You judge the effectiveness of any ability just by its value in combat as if D&D consisted only out of a endless string of combat encounters.
robertliguori said:I have had an epiphany.
The 'rules are not the physics of the game world' mean 'the rules as presented in the default materials are not necessarily the final word on how the world operates'. As I understand it, you all aren't saying 'there are no rules'; instead, you're simply reserving the right to modify the rules and get new (and generally better) results.
Andor said:Not in the least, and I'd rather you didn't put words into my mouth. Thinking is fun. What is painful to me is when other people fail to think.
Particularly when they then get angry about the fact that I like to think and they don't. This phenomenon is not limited to D&D btw.
If you don't like to think, by all means don't, but don't presume to judge me or my fun. After all, exercising judgement unpleasant to you.
This makes sense...I can easily describe that from a narrative point of view, without having to get into psychology and morale and whatnot. My players want to know that when they hit a monster, they are rending flesh and smashing bone...so if that monster uses a healing surge, they don't want to hear how all of that hacking and slashing "wasn't real" or "wasn't as bad as it first seemed." The monster soldiering on in spite of his wounds works for me, but I can see where some might find it unsatisfying.VannATLC said:If its divine, they close up. If its martial, or a second wind, nothing. You soldier on. Later, over night, at camp, you bandage and cleanse.
This is still a lousy explaination, though. The last time I said something to that effect, I got a lot of sarcastic "so are my torches still working?" questions for the next two hours.VannATLC said:The fantasy world is its own reality. It is not supposed to model our world.