Thyrwyn said:5,000 gp in diamonds is exactly the same as 5,000 gp in cash - by definition. As long as there is ANY fleck of diamond dust to be had, the spell should work. It does not say a 5 carat diamond. Value, in terms of gp, is determined not by size, but by supply and demand.
No-one said making more accurate space sims was difficult. They'd appeal to a tiny audience that you happen to belong to. Me, I'd rather spend my free time zooming around in a virtual Tie-Fighter...Andor said:Unless of course, you're someone like me who, not being dog ignorant of physics, cringes every time he sees 'airplanes in space' and wonders what the hell is so hard about making an accurate space flight sim.
What?Similarly, if the rules are not actually how things work in the game world, but merely how my character perceives things to work, then I'm not really playing that character as far as I'm concerned.
This is only important if the thrust of the campaign involves a kingdom going condo.A permanant heat metal means you can have central heating. ("But they didn't have central heating in medieval europe!" someone whines. So what? The Romans did, although powered by slaves instead of magic.) A permanant chill metal = refrigerators.
Which grappling monsters bypass via the Improved Grab ability.Cadfan said:I'm not sure what you mean. Step 2 in grappling is a touch attack.
But the spell requires 5,000 gp worth of diamonds. I would be relatively sure that most temples or other places of Clerical worship don't have hundreds of thousands of gp worth of diamonds lying around in order to change out for gold when people need to be raised.Thyrwyn said:5,000 gp in diamonds is exactly the same as 5,000 gp in cash - by definition. As long as there is ANY fleck of diamond dust to be had, the spell should work. It does not say a 5 carat diamond. Value, in terms of gp, is determined not by size, but by supply and demand.
That is the other side of the problem. In 3.x, you knew there was a fairly consistent setup. While often abused in a number of places, it was still consistent and you could call shenanigans. Now, a monster can have any number of possibly wildly unbalanced powers, and there is no legitimate way of calling it without seeing first if it is really a party killing power.DandD said:As has been pointed out, Player Characters also have their own mini-system of powers that monsters can't access.
It's not that bad.
So, we can put to rest the notion of how much better Raise Dead is handled in 4e?Charwoman Gene said:Bill Slavicsek told me access to raise dead is not restricted to PCs. It is really not much different for 3e, except the "ritual" is needed as opposed to it being someones class ability
Andor said:Similarly, if the rules are not actually how things work in the game world, but merely how my character perceives things to work, then I'm not really playing that character as far as I'm concerned.Mallus said:What?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.