t(s) v(ft/s) d(ft)
0 0 0
0.5 16 4
1 32 16
1.5 48 36
2 64 64
2.5 80 100
3 96 144
3.5 112 196
4 128 256
4.5 144 324
5 160 400
5.5 176 484
6 176 572
6.5 176 660
7 176 748
7.5 176 836
8 176 924
8.5 176 1012
9 176 1100
9.5 176 1188
10 176 1276
10.5 176 1364
11 176 1452
11.5 176 1540
12 176 1628
dcollins said:The figures in the DMG are for flying creatures (i.e., with wings or other flight powers) who are unable to maintain their minimum speed, and thus not appropriate for the general case of PCs falling off something.
I use a speed of 500 ft (first round) and 1,000 (later rounds), based off a skydiving booked referenced in an old Dragon magazine. Dungeon #93, p. 79, had an official 3E adventure that specified a falling speed of 670 ft (first round) and 1,150 (later rounds).
RandomNPC said:Okay, now for a new can of worms, any opinions or rules for how fast someone using feather fall falls?