Here's how my gaming experience has changed.
In the 1980s, I would go to school and tell my friends "hey guys, I got a copy of Master of the Desert Nomads! You should totally come over Friday after school so we can play it!" They would say something like "cool sounds fun, can we roll up our own characters?" and I would say "Sure, I'll make some blank character sheets at the library on my way home." Friday would come, we would order a pizza, and the brand-new characters would be ready to play before the delivery guy arrived with it. We'd play it all night long. By the time the sun came up, they had made it to the Abbey and were eager for the next part of the story. So at breakfast, still exhausted from being up all night, I'd beg mom to take me to the mall to look for a copy of Temple of Death.
Now in the 2020s, I post a message in our feed: "Hey, are we still on for Friday?" and I get 1d4+1 responses of "Yep" or "I'm down." Come Friday, we all log into Foundry, log into Discord, and order up some GrubHub. By the time the last person's food arrives, we have worked out all of the connection issues, headset issues, and server issues. It's 7:00 p.m., so I load the same game that we've been playing in since the pandemic began, and I tab over to the latest map...the one that I spent hours on last week, drawing, scanning, and rigging for light. Of course there's a problem with it and I scramble to fix it in the background--but nobody notices, because there are also problems with someone's character sheet, or someone's kid needs attention, or someone's connection keeps dropping. Finally at 7:30, the bugs are all squashed and the game begins. Combat starts at around 7:45, and doesn't resolve until after 9:00. We take a break, resume play at 9:15, and combat starts again at 9:30. Combat resolves at 11:30, and we take a vote as to whether or not we should keep playing or call it for the night. We call it. "Same time next week?" I ask, and everyone says "Yep, see you then!"