Baron Opal II
Legend
Well, yes, it's a "GM authored" setting. The players then change it according to their will, becoming co-authors.Upthread, the concern expressed was that players build and play PCs who are largely "men with no name", without connections to the gameworld/setting.
I don't see that you're offering a solution to that concern: you're taking it as given that the players will engage a predominantly GM-authored setting. Given that premise, the concern won't arise.
Who the contact is, what they do, what their general personalities are, their relationship with the PC.Forethought as to what?
Yes. It isn't even what she was awarded her barony for, actually. She chose something else to do, knowing the world well, which actually gained her the prize. She then picked out where her barony would be on the map, chose her noble name, designed her coat of arms, picked out which barony she would ally with and which to feud with, about when she would take a year off from adventuring to birth an heir.... She has pretty big plans- she's looking to take the undead controlled city and elevate herself to Countess given the territory she will control.As I read this, you are the one who decided the backstory about Empress, Doges and Barons; about the method of becoming a Baron; abut the undead ruler of the fallen city-state.
If you have players who are excited about this GM-authored setting, then as I said, the problem that I was proposing a solution to will not be a problem that you have.
The wizard picked up seven brass tablets from an efreet. The first two tablets are defined, the other five are just tied to "fire magic". He wanted the third one to be wall of fire, so it is.
I thank you for the consideration of my replies and your thoughtful responses.