JRRNeiklot
First Post
I've never played an edition of D&D where a cleric was necessary. Or any other class for that matter.
I've never played an edition of D&D where a cleric was necessary. Or any other class for that matter.
No, but in every edition you've played, including the one you play now I'd wager, a cleric massively boosts the party's survivability and how long it can go before needing to rest – moreso than any other class by far.
You know what the OP was asking. No need to be coy, everyone round here knows Clerics are a traditionally a 'Tier 1' class.
No, but in every edition you've played, including the one you play now I'd wager, a cleric massively boosts the party's survivability and how long it can go before needing to rest – moreso than any other class by far.
You know what the OP was asking. No need to be coy, everyone round here knows Clerics are a traditionally a 'Tier 1' class.
You mistake me, sir. I never tell anyone anything other than what I mean.
I don't know what a "tier 1" class is supposed to be, but the op starts with a false premise that clerics are necessary for a party. Sure, the healing they bring is nice, but it's hardly "necessary. An extra fighter instead of a cleric can end battles before the healing is needed. So can a magic user. Especially once he learns sleep or stinking cloud. The cleric is a fine class, but, like any other class, they are not necessary. The game plays just fine without them.
Well by that logic the game plays just fine without fighters, rogues, wizards or anybody else. You can be a party of commoners and merchants and have a rip-roaring good time.
I was mainly thinking of his "in other editions" point in the op. Silly me, thinking D&D existed before 3e.However the time-honored D&D truism "who's gonna be the cleric" exists for a reason. Indeed Clerics are not necessary, but (at least in 3e and 4e) they are extremely helpful, much more so than an extra fighter.