Hey Khur,
All good. And you're totally right. I won't lie and say that it fits in perfectly with the rest of the game. I really wish that they had stun grenades that did nonlethal damage, or rules for something like a bigass bale of hay falling on you doing 4d6 nonlethal damage, or, you know, other places for it in the game. As it is, it feels tacked-on, and even though I like the mechanic for determining how it works out, it feels wrong anyway because that's the only place in the game where that particular mechanic gets used.
All good. And you're totally right. I won't lie and say that it fits in perfectly with the rest of the game. I really wish that they had stun grenades that did nonlethal damage, or rules for something like a bigass bale of hay falling on you doing 4d6 nonlethal damage, or, you know, other places for it in the game. As it is, it feels tacked-on, and even though I like the mechanic for determining how it works out, it feels wrong anyway because that's the only place in the game where that particular mechanic gets used.