balancing classes seems to be a hard thing for any games to do. if you take warloc and put it next to any other caster class you can do the math and see that if falls short of ability unless the game last a very long time without rest.
the damage on the blast is week compaired to the damage that can come from another caster.
take greater invis from a warloc he can do it as much as he wishes but at lvl 20 its one of 3 of hes most powerful invocations.
take greater invis from a sorcerer he can do is 36 times (without gear/or bonus spells form chr) at lvl 20 and its one of his lvl 4 spells hardly a powerful one at all.
lets take damage a warloc will do 11d6 (with gear) at lvl 20 once per round (not counting quickend or glaive).
lets take damage of a sorcerer we will use the spell disintegrate 40d6 (or 5d6) it can be cast 24 times without gear
and lets just look at say Wish that compairs to a warlocs ummm a warlocs..........
the damage on the blast is week compaired to the damage that can come from another caster.
take greater invis from a warloc he can do it as much as he wishes but at lvl 20 its one of 3 of hes most powerful invocations.
take greater invis from a sorcerer he can do is 36 times (without gear/or bonus spells form chr) at lvl 20 and its one of his lvl 4 spells hardly a powerful one at all.
lets take damage a warloc will do 11d6 (with gear) at lvl 20 once per round (not counting quickend or glaive).
lets take damage of a sorcerer we will use the spell disintegrate 40d6 (or 5d6) it can be cast 24 times without gear
and lets just look at say Wish that compairs to a warlocs ummm a warlocs..........