Mouseferatu
Hero
I find it interesting that much of the time when Conan faces seriously magical opposition, he survives it and conquers by virtue of the magic items he has in that adventure (the phoenix on the sword, the black seers of yimsha) in addition to his guts and strength.
Which is pretty much the way that high level D&D fighters have to overcome such foes too.
It wouldn't be to everyone's tastes, but you've got me thinking about a D&D edition (or just variant) in which the spellcasting classes' powers/abilities were innately superior to those of the martial classes--but in which the "assumed level" of magic items was explicitly higher for the martial classes, and in which there were far more magic items that could benefit a non-caster than a caster.
IOW, you'd wind up with the same class balance as 4E, but the sources of said power would be very different.
Again, not for everyone--not even necessarily to my tastes, except when I'm in a particular mood--but a potentially interesting variant, I think.
(And I realize that, in older editions, there were more fighter/thief-friendly items than wizard-friendly. But I'm talking about a much greater difference, with a much wider array of item abilities and powers. Enough to account for a substantial portion of class balance between martial and arcane characters on the same XP progression path.)