Neonchameleon
Legend
I don't actually have them picked out in advance, in part because I can't cover all angles and enjoy the players surprising me. If a player has an idea in mind then it's always a possibility but it doesn't always happen. Some of the ones that spring to mind have been:Interesting. What are your setups for other classes & subclasses? Presumably you have them picked out in advance for the players, but are there more possibilities than players? Can two players wind up with the same one? If a player already has an idea in mind, do you set that up for them?
- Just continuing to fight and ignore the voice is either a barbarian or a fighter (depending on how they fight)
- Telling the demon in no uncertain terms "No" is the Paladin choice
- Calling on a god is of course clerical
- Someone who was angling for bard decided to try to provoke the demon - and had a psychic entity slammed into them, ending up as an Aberrant Mind sorcerer (which they enjoyed)
- Hiding is either a ranger or a rogue depending on how, why, and the rest of what they did. (I suppose monk is a possibility but hasn't happened yet).
Edit: And the only setup for another warlock subclass is if the warlock tries later to find a new patron; it hasn't happened yet but that's both the easiest and safest route out of a pact (not that it's either easy or safe).