lotuseater
Explorer
i remember when i was a kid and really into ad&d, me and my buddies would always be making not only our own campaigns, but entire gaming systems. off the top of my head, i can remember at least 5 different games we started making at one time or another. and as i recall, i don't think of them never made it past the planning stage. we'd lose interest after a few weeks, and go back to d&d. but our past failures never seemed to stop us from dreaming up another new game a few months later.
i can remember we made one outer space game. we made one super hero game. we made a couple standard fantasy games. and most interesting of all, we made one 'real world' game, right after we saw the movie red dawn and decided we wanted a way to role play that one ourselves.
anyway, i was curious if this kind of experience was unique to just us, or if it's fairly typical of the community.
i can remember we made one outer space game. we made one super hero game. we made a couple standard fantasy games. and most interesting of all, we made one 'real world' game, right after we saw the movie red dawn and decided we wanted a way to role play that one ourselves.
anyway, i was curious if this kind of experience was unique to just us, or if it's fairly typical of the community.