Morinth
First Post
Perhaps it is some outlandish talent, or perhaps just training from having been a DM so long, but building a character (non-mechanically - just the getting into the character and playing it) takes less time and effort than deciding what I am going to eat for my next meal.
It has come off as saying something entirely different because of the words and phrasing you've used.
I both see where you are coming from, as I am the guy at the table that gets to play in only 1 out of every 30 or so campaigns because I am the DM and I also manage to play more characters in each of those campaigns than anyone else (sometimes even collectively) because the characters end up dying so I know that it can wear on a person (like when I played 7 characters in a 4th edition campaign that only lasted 4 months, and the last three each only in one session each) - and that your estimation of iserith as a DM that is going to "go through my carefully crafted characters like Kleenex," isn't all that accurate since his play style allows a player wanting to avoid dead characters ample opportunity (in both choice and die rolls) to not have a character die.
His rule about having back-up characters on-deck is not because he has a goal of making the player use those back-ups, but because having those back-ups on hand removes the only real negative from character death: the player being unable to play for a prolonged period of time as they draw up another character.
To be fair, if I'm playing Sylvia the Bard for an extended period of time, she will have some kind of memorable characterization by the end simply by virtue of the fact that I can't not imbue my characters with some kind of personality. But if Sylvia the Bard lasted for two game sessions, then I got to play Cindy the Sorcerer for four gaming session, Alice the Wizard for three, and Mavis the Warlock for five, by the time I get to Daphne the Paladin, she's not really going to have much in the way of layers.