Mordane76 said:But, back to PrC -- what do you all think is the average number of PrC a PC has? Do you all see a lot of players going for more than one PrC? Is there any obvious patterns emerging in your games involving PrC?
But so many stand against us! Aaack! Quick, back-to-back, swords drawn!incognito said:OK, I started a small hullabaloo on P-Cats thread, which was somewhat rude (I did apologize), but here is the forum for me to go to work.
The problem I have with multi-PrCs is this very thing: That the higher level cool abilities of the old core class or PrC no longer serve, and there are "better" abilities out there. I suppose if each PrC wasn't so front-loaded....but have you ever seen one that's not?Can't you see Mara now? "Back, foul demons! I have an extra remove disease!"
Nail said:The problem I have with multi-PrCs is this very thing: That the higher level cool abilities of the old core class or PrC no longer serve, and there are "better" abilities out there. I suppose if each PrC wasn't so front-loaded....but have you ever seen one that's not?
This logic only works if you assume that the only reason to take multiple PrC's is to powergame. This is clearly false. In other words, having multiple PrC's implies nothing about their intentions. If you dared to tell me that my players were munchkins on this little evidence, I'd be royally pissed. And I absolutely would not comment on your Brd1/Mnk7/NotCM2/ShDncr1/RA2 (except maybe to ask, "What's a NotCM? And an RA?") unless you were a player in my game, in which case I'd ask for that fantasic background. In writing. Not for power reasons though, anything with a level of Bard and seven of Monk can't be too overpoweredNail[/i] [b] There have been calls of "only if background justifies the character concept". Is any one suggesting that there exist some combinations that could not be woven together into an interesting and convincing story line/background? Bah humbug. There are wonderful story hours written on these boards that prove otherwise.[/b][/quote] This would seem to defeat your argument. If for any combination of classes there exists a cool in-game justification said:
Multiple PrCs are the best way to power game.....and therefore, by association, having multiple PrCs implies........???
Mordane76 ---
How many PrC is okay?
No assumption necessary. I'm just pointing out that having a "in-character justification" does not provide (even partial) cover against a charge of power-gaming. AoO's are possible against such a creature.taran said:...(snip)...you seem to be assuming that the "interesting and convincing story line/background" would be a hollow facade, a cheat, a way to fake the DM into giving the power gamer what s/he wants.
Again, I'm not assuming anything of the sort. Implication is not proof, as you clearly point out.This logic only works if you assume that the only reason to take multiple PrC's is to powergame. This is clearly false.
Yes indeedy. Even a Super-DM would be angry.If you dared to tell me that my players were munchkins on this little evidence, I'd be royally pissed.
NotCM: Ninja of the Crescent Moon, Sword & FistAnd I absolutely would not comment on your Brd1/Mnk7/NotCM2/ShDncr1/RA2 (except maybe to ask, "What's a NotCM? And an RA?") unless you were a player in my game, in which case I'd ask for that fantasic background. In writing. Not for power reasons though, anything with a level of Bard and seven of Monk can't be too overpowered![]()
I think that this is exactly backwards. Players shouldn't have to try to protect themselves from charges of metagaming. After all, a charge of "powergamer!" isn't about how good the character is; it's a criticism of the player, and the player's motives. Thus, the burden of proof should always, always, always be on the accuser. So no, an in-character justification doesn't protect against a charge of powergaming...but it shouldn't have to, because "powergaming" is not about the character. It's about the player. It is a slur against the player, and I don't think it's reasonable that players should have to preemptively protect themselves from that sort of abuse. Especially not in game.Nail said:No assumption necessary. I'm just pointing out that having a "in-character justification" does not provide (even partial) cover against a charge of power-gaming. AoO's are possible against such a creature.![]()
Okay, fair enough. But then, what does this mean?Again, I'm not assuming anything of the sort. Implication is not proof, as you clearly point out.
I can't see any way to read this other than "people with multiple PrC's are powergamers". Help?Originally posted by Nail
Multiple PrCs are the best way to power game.....and therefore, by association, having multiple PrCs implies........???
Belonging to both organizations might require some mighty fast in-game tapdancing, depending on how friendly the two organizations are (probably not at all, if they're based on the "actual" ninja clans).
NotCM: Ninja of the Crescent Moon, Sword & Fist
RA: Red Avenger, Sword & Fist
Ah, I missed that. That's actually kinda interesting...is this character the guy playing the background music in Crouching Tiger, Hidden Dragon? Seriously though, this character would tempt me to houserule the Bard, but for flavor reasons, not balance ones. And isn't there a little bit of irony in using a messed up core class as an example of how prestige classes are broken? Just a little?
(Munchkin Note: Many Brd powers are determined only by Performance skill, not Brd level, and Mnk class gets Performance as a class skill.)
::cracks open Defenders of the Faith, reads for a bit:: Going for the maximum number of domains, eh? The gameworld I'm running now doesn't have any faiths with Oracles, Exorcists, and Inquisitors, so you'd be outta luck. But for in-game reasons, not out of game. Ideally, you'd explain to me what sort of powers you want your character to have, and then we'd go from there, either finding a combination of classes and prestige classes that give the effect you want, or ::gasp:: building a new one. I did that for two of my recent players, and it worked out beautifully (one advanced both cleric and wizard caster levels, which sounds far more broken than it was. The other was a wizard/monk thing which, though strictly superior to a 50/50 wizard/monk split, was still terrible. The player was happy with it, though. Live and learn).
I wonder if you'd comment on my Wiz 1/ Clr 6/ DivOrcl 1/Scrd Ex 5/ Cntp 1/ ChInq 1? I admit, I chose the Wiz 1 for flavor only.![]()
1incognito said:
1 This is essentially the heart of my argument. Some classes are front loaded...So Players, in an effort to "get more" out of leveling, want a PrC class that gives them something to look forward to. ...Total Powergaming IMO.
2 So, did Blackjack ask to have some of the powers removed from paladin, and instead take one's more suited to KotCoE? I dunno, maybe he did. P-Cat may have an exceptional group.
3 but again, here we have a player posting to the same message board as the DM, trolling for PrC which fit his feats, skills and (hopefully) Character background. And I am told this is not Meta-Gamey.
4 We all love the DoDs, and P-Cat's story hour, but I needed a forum to stress that player crafted PrCs or even DM crafted PrCs created to help out a player frustrated with his PC advancement is kinda munchy.
5 And when I see players seeking mutiple PrCs I get veeeery eyebrow twitchy.
6Agree? Anyone? Anyone?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.