Treebore
First Post
I've been wondering this for a while.
How many 4+ hour sessions do you try out a new game for? Before your write it off.
I give it 3.
I give three 4+ hour sessions because I found, because someone else forced me to, that it takes at least 3 sessions for the mechanics of the game to really start to come together for you. Until that happens you really don't know how good, or bad, the game is. If it wasn't for my doing 3 sessions, as a rule, for new games, I wouldn't be fan of Shadowrun, L5R, RIFTS, Traveller, Paladium Fantasy, Chivalry and Sorcery, etc... Basically, the only other game system I have fallen in love with in one session is Paranoia. Otherwise I would probably still be playing 1E AD&D.
So how many game sessions do you try a system for before you write it off?
Why?
How many 4+ hour sessions do you try out a new game for? Before your write it off.
I give it 3.
I give three 4+ hour sessions because I found, because someone else forced me to, that it takes at least 3 sessions for the mechanics of the game to really start to come together for you. Until that happens you really don't know how good, or bad, the game is. If it wasn't for my doing 3 sessions, as a rule, for new games, I wouldn't be fan of Shadowrun, L5R, RIFTS, Traveller, Paladium Fantasy, Chivalry and Sorcery, etc... Basically, the only other game system I have fallen in love with in one session is Paranoia. Otherwise I would probably still be playing 1E AD&D.
So how many game sessions do you try a system for before you write it off?
Why?
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