Flamestrike
Legend
Specifically the PC in question is The Master of Locusts.
At one point at (I think) 1st level, the players were supposed to fight 4 monks and I thought "This is boring, I should make one of these monks cooler" and I invented the idea of the Masters. Well, not "invented" I took it from the old AD&D PHB where there were monks with level titles like Master of Flowers, and there were a limited number of them.
So I gave the head evil monk a couple of levels and said he was the Master of Locusts and explained to the player that if he could defeat him in single-combat, HE would become the Master of Locusts.
Mind you, this person has never played D&D before, he doesn't know I'm making this up. He thinks this is just how Monks work! Makes it feel more real to him.
He managed to deliver the killing blow to the guy (I didn't want to get too hung up on what "single combat" meant, killing blow was enough for me) and there was a cool cutscene where the demon-grasshopper tattooes on the bad guy burn themselves into the PC.
I gave him a Defile power I stole from 4E, he's used it twice in six months, once to little effect, once to EPIC effect. And I told him "there are other masters, and they'll want to challenge you."
That was months ago and he's been waiting every since. Now they're almost at the end of the first tier of adventures, about to fight the big bad guy they've been afraid of for five levels, and he's going to have some interesting lieutenants with him, including the Master of Crows!
The battle of the Masters, with the Staff and titles as stakes, will be epic.
Of course, the PC should have the chance to disarm back!
Thats actually how monks used to work.
Druids too.
Literally had to track down and asskick a higher level monk before you could level up.