How much damage??


log in or register to remove this ad

You have adequate (if not a little good) equipment for your level. You're a barbarian. I think your damage output is ok for an 8th level barbarian. Your AC is probably so-so, so you must get hit a lot too...

AR
 

Ac is 28, 26 when rageing. But how can you get 4 sneak attacks???
Is it the only way to get more sneak attacks when flanking. Since if you move,
you can do only one attack and thus only one extra sneak attack.

Or do i misunderstand the whole attack.

Which one is correct
1) you get your sneak attacks per normal attack. For examble 1 level rogue
Makes two attacks and then also 2d6 sneak attacks

2) you get only one sneak attack bonus. So if you hit say, three hits you get
only one sneak attack which is for level 1 rogue 1d6?

Huh, even i myself dont almost understand this post.
 
Last edited:

I think assumes 2 criticals at *3 (Axe) with all dices at 12.

[EDIT]
Note to self :
Next time, think to hit reload before replying
[/EDIT]

Chacal
 
Last edited:

Kaamoz said:
Ac is 28, 26 when rageing. But how can you get 4 sneak attacks???
Is it the only way to get more sneak attacks when flanking. Since if you move,
you can do only one attack and thus only one extra sneak attack.

Or do i misunderstand the whole attack.

Which one is correct
1) you get your sneak attacks per normal attack. For examble 1 level rogue
Makes two attacks and then also 2d6 sneak attacks

2) you get only one sneak attack bonus. So if you hit say, three hits you get
only one sneak attack which is for level 1 rogue 1d6?

Huh, even i myself dont almost understand this post.
Someone correct me if I'm wrong, but I believe it's #1, basically. A Sneak Attack adds damage to a regular attack under certain circumstances. One of those circumstances is when the opponent is flat-footed. If you surprise your opponent, he is flat-footed during the surprise round (but you generally get only one attack). He is also flat-footed in the next round until his action, so if you start the round in melee range and win initiative, your whole attack sequence can get Sneak Attack damage.
 

Altamont Ravenard said:
You have adequate (if not a little good) equipment for your level. You're a barbarian. I think your damage output is ok for an 8th level barbarian. Your AC is probably so-so, so you must get hit a lot too...

AR
Adequate? The Belt of Str +6 is 36,000 gp. The +2 Keen Greataxe is 18,320 gp. Just those two items together are twice what an 8th lvl character should have (27,000 gp).
 

he must also have improved crit, and maybe a few other items that havent been mentioned. I would also very much like to see the complete writeup. Without that it is hard to say anything useful, other than 200 damage a round at level 8 is probably a bit much ;)
 

but, what about that sneak attack?

Do you get your sneak attack extra damage per attack or is it only
say 2d6 even if you have 100 attacks?
 

you get your sneak attack on every attack you make that qualifies. The list of what you need to do to qualify is pretty clear, although it is lengthy.

SRD:
The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied.
Ranged attacks can count as sneak attacks only if the target is within 30 feet.
A rogue can sneak attack only living creatures with discernible anatomies—undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to sneak attacks. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whose vitals are beyond reach.

So, if you have 100 attacks, and all 100 qualify, then they all get sneak attack damage. Even if they are in the same round, 5 rounds, or 100 rounds.

The only real exception are some spells and feats which grant multiple attacks with a single 'attack'. For those you only get it once, as with all precision based damage.


Following that, where is your writeup for the character? ;)
 

Kaamoz said:
Do you get your sneak attack extra damage per attack or is it only say 2d6 even if you have 100 attacks?
In D&D, Sneak Attack is extra damage added to EVERY attack a character makes that meets the requirements. A rogue who flanks an oppenent gets their full sneak attack damage on every attack they make against an opponenet.

A hasted 20th level rogue, with short swords and advanced two-weapon fighting can get seven attacks, each of which does 11d6 points of damage before any strength bonuses. If the rogue has a str of 16 and two +3 short swords, she does 11d6+6 points per hit, with a theoretical maximum of 84 points per hit--or 588 damage in a single round, if all seven hits are criticals.

More impressive is the average damage per round for the same character against a target they flank--311 points if they hit all the time, 156 if they hit only half the time.
 

Remove ads

Top